1 /*
2  * Author: Jon Trulson <jtrulson@ics.com>
3  * Copyright (c) 2014 Intel Corporation.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be
14  * included in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
20  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
21  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
22  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include <unistd.h>
26 #include <iostream>
27 #include <signal.h>
28 #include "grovemoisture.h"
29 
30 using namespace std;
31 
32 int shouldRun = true;
33 
sig_handler(int signo)34 void sig_handler(int signo)
35 {
36   if (signo == SIGINT)
37     shouldRun = false;
38 }
39 
40 
main()41 int main ()
42 {
43   signal(SIGINT, sig_handler);
44 
45 //! [Interesting]
46   // Instantiate a Grove Moisture sensor on analog pin A0
47   upm::GroveMoisture* moisture = new upm::GroveMoisture(0);
48 
49   // Values (approximate):
50   // 0-300, sensor in air or dry soil
51   // 300-600, sensor in humid soil
52   // 600+, sensor in wet soil or submerged in water.
53   // Read the value every second and print the corresponding moisture level
54   while (shouldRun)
55     {
56       int val = moisture->value();
57       cout << "Moisture value: " << val << ", ";
58       if (val >= 0 && val < 300)
59         cout << "dry";
60       else if (val >= 300 && val < 600)
61         cout << "moist";
62       else
63         cout << "wet";
64 
65       cout << endl;
66 
67       sleep(1);
68     }
69 //! [Interesting]
70 
71   cout << "Exiting" << endl;
72 
73   delete moisture;
74   return 0;
75 }
76