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27 
28 #include "cb_utils.h"
29 #include "cb_swap_rect.h"
30 /* get union of two rects into 3rd rect */
getUnion(hwc_rect_t & rect1,hwc_rect_t & rect2,hwc_rect_t & irect)31 void getUnion(hwc_rect_t& rect1,hwc_rect_t& rect2, hwc_rect_t& irect) {
32 
33     irect.left   = min(rect1.left, rect2.left);
34     irect.top    = min(rect1.top, rect2.top);
35     irect.right  = max(rect1.right, rect2.right);
36     irect.bottom = max(rect1.bottom, rect2.bottom);
37 }
38 
39 using namespace android;
40 using namespace qhwc;
41 namespace qdutils {
42 
getuiClearRegion(hwc_display_contents_1_t * list,hwc_rect_t & clearWormholeRect,LayerProp * layerProp)43 int CBUtils::getuiClearRegion(hwc_display_contents_1_t* list,
44           hwc_rect_t &clearWormholeRect, LayerProp *layerProp) {
45 
46     size_t last = list->numHwLayers - 1;
47     hwc_rect_t fbFrame = list->hwLayers[last].displayFrame;
48     Rect fbFrameRect(fbFrame.left,fbFrame.top,fbFrame.right,fbFrame.bottom);
49     Region wormholeRegion(fbFrameRect);
50 
51     if(cb_swap_rect::getInstance().checkSwapRectFeature_on() == true){
52       wormholeRegion.set(0,0);
53       for(size_t i = 0 ; i < last; i++) {
54          if((list->hwLayers[i].blending == HWC_BLENDING_NONE) ||
55            !(layerProp[i].mFlags & HWC_COPYBIT) ||
56            (list->hwLayers[i].flags  & HWC_SKIP_HWC_COMPOSITION))
57               continue ;
58          hwc_rect_t displayFrame = list->hwLayers[i].displayFrame;
59          Rect tmpRect(displayFrame.left,displayFrame.top,
60                       displayFrame.right,displayFrame.bottom);
61          wormholeRegion.set(tmpRect);
62       }
63    }else{
64      for (size_t i = 0 ; i < last; i++) {
65         // need to take care only in per pixel blending.
66         // Restrict calculation only for copybit layers.
67         if((list->hwLayers[i].blending != HWC_BLENDING_NONE) ||
68            !(layerProp[i].mFlags & HWC_COPYBIT))
69             continue ;
70         hwc_rect_t displayFrame = list->hwLayers[i].displayFrame;
71         Rect tmpRect(displayFrame.left,displayFrame.top,displayFrame.right,
72         displayFrame.bottom);
73         Region tmpRegion(tmpRect);
74         wormholeRegion.subtractSelf(wormholeRegion.intersect(tmpRegion));
75      }
76    }
77    if(wormholeRegion.isEmpty()){
78         return 0;
79    }
80    //TO DO :- 1. remove union and call clear for each rect.
81    Region::const_iterator it = wormholeRegion.begin();
82    Region::const_iterator const end = wormholeRegion.end();
83    while (it != end) {
84        const Rect& r = *it++;
85        hwc_rect_t tmpWormRect = {r.left,r.top,r.right,r.bottom};
86        int dst_w =  clearWormholeRect.right -  clearWormholeRect.left;
87        int dst_h =  clearWormholeRect.bottom -  clearWormholeRect.top;
88 
89        if (!(dst_w || dst_h))
90              clearWormholeRect = tmpWormRect;
91        else
92              getUnion(clearWormholeRect, tmpWormRect, clearWormholeRect);
93 
94    }
95    return 1;
96 }
97 
98 }//namespace qdutils
99