1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.camera.ui.focus; 18 19 import com.android.camera.SoundPlayer; 20 21 /** 22 * Wraps the focus sound and the player into a single object that can 23 * be played on demand. 24 * 25 * TODO: This needs some way to better manage the sound lifetimes 26 */ 27 public class FocusSound { 28 private static final float DEFAULT_VOLUME = 0.6f; 29 private final SoundPlayer mPlayer; 30 private final int mSoundId; FocusSound(SoundPlayer player, int soundId)31 public FocusSound(SoundPlayer player, int soundId) { 32 mPlayer = player; 33 mSoundId = soundId; 34 35 mPlayer.loadSound(mSoundId); 36 } 37 38 /** 39 * Play the focus sound with the sound player at the default 40 * volume. 41 */ play()42 public void play() { 43 if(!mPlayer.isReleased()) { 44 mPlayer.play(mSoundId, DEFAULT_VOLUME); 45 } 46 } 47 } 48