1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.camera.ui.focus;
18 
19 import com.android.camera.SoundPlayer;
20 
21 /**
22  * Wraps the focus sound and the player into a single object that can
23  * be played on demand.
24  *
25  * TODO: This needs some way to better manage the sound lifetimes
26  */
27 public class FocusSound {
28     private static final float DEFAULT_VOLUME = 0.6f;
29     private final SoundPlayer mPlayer;
30     private final int mSoundId;
FocusSound(SoundPlayer player, int soundId)31     public FocusSound(SoundPlayer player, int soundId) {
32         mPlayer = player;
33         mSoundId = soundId;
34 
35         mPlayer.loadSound(mSoundId);
36     }
37 
38     /**
39      * Play the focus sound with the sound player at the default
40      * volume.
41      */
play()42     public void play() {
43         if(!mPlayer.isReleased()) {
44             mPlayer.play(mSoundId, DEFAULT_VOLUME);
45         }
46     }
47 }
48