1 // Copyright 2016 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //      http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 //
15 
16 // Implementation of audio_device_handler.h
17 
18 #include "audio_device_handler.h"
19 
20 #include <base/files/file.h>
21 #include <base/logging.h>
22 #include <media/AudioSystem.h>
23 
24 namespace brillo {
25 
26 static const char kH2WStateFile[] = "/sys/class/switch/h2w/state";
27 
AudioDeviceHandler()28 AudioDeviceHandler::AudioDeviceHandler() {
29   headphone_ = false;
30   microphone_ = false;
31 }
32 
~AudioDeviceHandler()33 AudioDeviceHandler::~AudioDeviceHandler() {}
34 
APSDisconnect()35 void AudioDeviceHandler::APSDisconnect() {
36   aps_.clear();
37 }
38 
APSConnect(android::sp<android::IAudioPolicyService> aps)39 void AudioDeviceHandler::APSConnect(
40     android::sp<android::IAudioPolicyService> aps) {
41   aps_ = aps;
42   // Reset the state
43   connected_input_devices_.clear();
44   connected_output_devices_.clear();
45   // Inform audio policy service about the currently connected devices.
46   VLOG(1) << "Calling GetInitialAudioDeviceState on APSConnect.";
47   GetInitialAudioDeviceState(base::FilePath(kH2WStateFile));
48 }
49 
Init(android::sp<android::IAudioPolicyService> aps)50 void AudioDeviceHandler::Init(android::sp<android::IAudioPolicyService> aps) {
51   aps_ = aps;
52   // Reset audio policy service state in case this service crashed and there is
53   // a mismatch between the current system state and what audio policy service
54   // was previously told.
55   VLOG(1) << "Calling DisconnectAllSupportedDevices.";
56   DisconnectAllSupportedDevices();
57 
58   // Get headphone jack state and update audio policy service with new state.
59   VLOG(1) << "Calling ReadInitialAudioDeviceState.";
60   GetInitialAudioDeviceState(base::FilePath(kH2WStateFile));
61 }
62 
GetInitialAudioDeviceState(const base::FilePath & path)63 void AudioDeviceHandler::GetInitialAudioDeviceState(
64     const base::FilePath& path) {
65   base::File file(path, base::File::FLAG_OPEN | base::File::FLAG_READ);
66   if (!file.IsValid()) {
67     LOG(WARNING) << "Kernel does not have wired headset support. Could not "
68                  << "open " << path.value() << "( "
69                  << base::File::ErrorToString(file.error_details()) << " ).";
70     return;
71   }
72   int state = 0;
73   int bytes_read = file.ReadAtCurrentPos(reinterpret_cast<char*>(&state), 1);
74   state -= '0';
75   if (bytes_read == 0) {
76     LOG(WARNING) << "Could not read from " << path.value();
77     return;
78   }
79   VLOG(1) << "Initial audio jack state is " << state;
80   static const int kHeadPhoneMask = 0x1;
81   bool headphone = state & kHeadPhoneMask;
82   static const int kMicrophoneMask = 0x2;
83   bool microphone = (state & kMicrophoneMask) >> 1;
84 
85   UpdateAudioSystem(headphone, microphone);
86 }
87 
NotifyAudioPolicyService(audio_devices_t device,audio_policy_dev_state_t state)88 void AudioDeviceHandler::NotifyAudioPolicyService(
89     audio_devices_t device, audio_policy_dev_state_t state) {
90   if (aps_ == nullptr) {
91     LOG(INFO) << "Audio device handler cannot call audio policy service. Will "
92               << "try again later.";
93     return;
94   }
95   VLOG(1) << "Calling Audio Policy Service to change " << device << " to state "
96           << state;
97   aps_->setDeviceConnectionState(device, state, "", "");
98 }
99 
ConnectAudioDevice(audio_devices_t device)100 void AudioDeviceHandler::ConnectAudioDevice(audio_devices_t device) {
101   audio_policy_dev_state_t state = AUDIO_POLICY_DEVICE_STATE_AVAILABLE;
102   NotifyAudioPolicyService(device, state);
103   if (audio_is_input_device(device))
104     connected_input_devices_.insert(device);
105   else
106     connected_output_devices_.insert(device);
107 }
108 
DisconnectAudioDevice(audio_devices_t device)109 void AudioDeviceHandler::DisconnectAudioDevice(audio_devices_t device) {
110   audio_policy_dev_state_t state = AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
111   NotifyAudioPolicyService(device, state);
112   if (audio_is_input_device(device))
113     connected_input_devices_.erase(device);
114   else
115     connected_output_devices_.erase(device);
116 }
117 
DisconnectAllSupportedDevices()118 void AudioDeviceHandler::DisconnectAllSupportedDevices() {
119   for (auto device : kSupportedInputDevices_) {
120     DisconnectAudioDevice(device);
121   }
122   for (auto device : kSupportedOutputDevices_) {
123     DisconnectAudioDevice(device);
124   }
125 }
126 
DisconnectAllConnectedDevices()127 void AudioDeviceHandler::DisconnectAllConnectedDevices() {
128   while (!connected_input_devices_.empty()) {
129     audio_devices_t device = *(connected_input_devices_.begin());
130     DisconnectAudioDevice(device);
131   }
132   while (!connected_output_devices_.empty()) {
133     audio_devices_t device = *(connected_output_devices_.begin());
134     DisconnectAudioDevice(device);
135   }
136 }
137 
UpdateAudioSystem(bool headphone,bool microphone)138 void AudioDeviceHandler::UpdateAudioSystem(bool headphone, bool microphone) {
139   if (microphone) {
140     ConnectAudioDevice(AUDIO_DEVICE_IN_WIRED_HEADSET);
141   }
142   if (headphone && microphone) {
143     ConnectAudioDevice(AUDIO_DEVICE_OUT_WIRED_HEADSET);
144   } else if (headphone) {
145     ConnectAudioDevice(AUDIO_DEVICE_OUT_WIRED_HEADPHONE);
146   } else if (!microphone) {
147     // No devices are connected. Inform the audio policy service that all
148     // connected devices have been disconnected.
149     DisconnectAllConnectedDevices();
150   }
151 }
152 
ProcessEvent(const struct input_event & event)153 void AudioDeviceHandler::ProcessEvent(const struct input_event& event) {
154   VLOG(1) << event.type << " " << event.code << " " << event.value;
155   if (event.type == EV_SW) {
156     switch (event.code) {
157       case SW_HEADPHONE_INSERT:
158         headphone_ = event.value;
159         break;
160       case SW_MICROPHONE_INSERT:
161         microphone_ = event.value;
162         break;
163       default:
164         // This event code is not supported by this handler.
165         break;
166     }
167   } else if (event.type == EV_SYN) {
168     // We have received all input events. Update the audio system.
169     UpdateAudioSystem(headphone_, microphone_);
170     // Reset the headphone and microphone flags that are used to track
171     // information across multiple calls to ProcessEvent.
172     headphone_ = false;
173     microphone_ = false;
174   }
175 }
176 
177 }  // namespace brillo
178