1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef COMPILER_PREPROCESSOR_INPUT_H_
16 #define COMPILER_PREPROCESSOR_INPUT_H_
17 
18 #include <vector>
19 
20 namespace pp
21 {
22 
23 // Holds and reads input for Lexer.
24 class Input
25 {
26 public:
27 	Input();
28 	Input(int count, const char* const string[], const int length[]);
29 
count()30 	int count() const { return mCount; }
string(int index)31 	const char* string(int index) const { return mString[index]; }
length(int index)32 	int length(int index) const { return mLength[index]; }
33 
34 	int read(char* buf, int maxSize);
35 
36 	struct Location
37 	{
38 		int sIndex;  // String index;
39 		int cIndex;  // Char index.
40 
LocationLocation41 		Location() : sIndex(0), cIndex(0) { }
42 	};
readLoc()43 	const Location& readLoc() const { return mReadLoc; }
44 
45 private:
46 	// Input.
47 	int mCount;
48 	const char* const* mString;
49 	std::vector<int> mLength;
50 
51 	Location mReadLoc;
52 };
53 
54 }  // namespace pp
55 #endif  // COMPILER_PREPROCESSOR_INPUT_H_
56 
57