Searched defs:wind (Results 1 – 7 of 7) sorted by relevance
263 #define FPS_Flush(wind) gFPS.flush(wind) category
20 static SkView* curr_view(SkWindow* wind) { in curr_view()
207 public void setWindow(TestWindow wind){ in setWindow()
290 int wind = 0; in sortableTop() local
500 bool SkPathOpsDebug::ValidWind(int wind) { in ValidWind()504 void SkPathOpsDebug::WindingPrintf(int wind) { in WindingPrintf()1349 int wind = 0; in debugValidate() local
38 bool SkPathOpsDebug::ValidWind(int wind) { in ValidWind()42 void SkPathOpsDebug::WindingPrintf(int wind) { in WindingPrintf()
634 static SkView* curr_view(SkWindow* wind) { in curr_view()639 static bool curr_title(SkWindow* wind, SkString* title) { in curr_title()