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Searched refs:IsInvalid (Results 1 – 5 of 5) sorted by relevance

/art/compiler/optimizing/
Dlocations.h119 bool IsInvalid() const { in IsInvalid() function
528 DCHECK(output_.IsInvalid());
557 DCHECK(temps_[at].IsUnallocated() || temps_[at].IsInvalid()); in SetTempAt()
Dparallel_move_resolver.cc139 DCHECK(!move->GetSource().IsInvalid()); in PerformMove()
427 DCHECK(!move->GetSource().IsInvalid()); in PerformMove()
Dcode_generator.cc101 return location.IsInvalid() || (location.GetPolicy() == Location::kAny); in CheckType()
136 DCHECK(environment->GetLocationAt(i).IsInvalid()) in CheckTypeConsistency()
855 location.IsInvalid()); in RecordPcInfo()
Dgraph_visualizer.cc311 } else if (location.IsInvalid()) { in DumpLocation()
Dnodes.h6609 DCHECK(source_.IsValid() || destination_.IsInvalid()); in IsPending()
6610 return destination_.IsInvalid() && source_.IsValid(); in IsPending()
6621 return IsEliminated() || destination_.IsInvalid() || source_.Equals(destination_); in IsRedundant()
6630 DCHECK(!source_.IsInvalid() || destination_.IsInvalid()); in IsEliminated()
6631 return source_.IsInvalid(); in IsEliminated()