Searched refs:ubfx (Results 1 – 25 of 71) sorted by relevance
123
/art/runtime/interpreter/mterp/arm64/ |
D | op_rem_float_2addr.S | 3 ubfx w9, wINST, #8, #4 // w9<- A 7 ubfx w9, wINST, #8, #4 // w9<- A
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D | op_rem_double_2addr.S | 3 ubfx w2, wINST, #8, #4 // w2<- A 7 ubfx w2, wINST, #8, #4 // w2<- A (need to reload - killed across call)
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D | op_const_4.S | 3 ubfx w0, wINST, #8, #4 // w0<- A
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D | op_int_to_long.S | 3 ubfx w4, wINST, #8, #4 // w4<- A
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D | op_move_wide.S | 4 ubfx w2, wINST, #8, #4 // w2<- A
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D | funopWider.S | 10 ubfx w4, wINST, #8, #4 // w4<- A
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D | funopNarrow.S | 11 ubfx w4, wINST, #8, #4 // w4<- A
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D | funopNarrower.S | 10 ubfx w4, wINST, #8, #4 // w4<- A
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D | funopWide.S | 10 ubfx w4, wINST, #8, #4 // w4<- A
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D | unop.S | 12 ubfx w9, wINST, #8, #4 // w9<- A
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D | unopWide.S | 10 ubfx w4, wINST, #8, #4 // w4<- A
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D | op_move.S | 5 ubfx w0, wINST, #8, #4 // x0<- A from 11:8
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D | fbinop2addr.S | 10 ubfx w9, wINST, #8, #4 // w9<- A
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D | shiftWide2addr.S | 7 ubfx w2, wINST, #8, #4 // w2<- A
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D | op_array_length.S | 5 ubfx w2, wINST, #8, #4 // w2<- A
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D | binopLit16.S | 17 ubfx w9, wINST, #8, #4 // w9<- A
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D | op_iget_wide_quick.S | 5 ubfx w2, wINST, #8, #4 // w2<- A
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D | op_iput_wide_quick.S | 5 ubfx w0, wINST, #8, #4 // w0<- A
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D | op_iput_quick.S | 7 ubfx w2, wINST, #8, #4 // w2<- A
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D | binop2addr.S | 18 ubfx w9, wINST, #8, #4 // w9<- A
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D | binopWide2addr.S | 17 ubfx w2, wINST, #8, #4 // w2<- A
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D | op_iget_quick.S | 7 ubfx w2, wINST, #8, #4 // w2<- A
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D | op_iget_object_quick.S | 9 ubfx w2, wINST, #8, #4 // w2<- A
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D | op_iput.S | 13 ubfx w2, wINST, #8, #4 // w2<- A
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/art/runtime/interpreter/mterp/out/ |
D | mterp_arm64.S | 434 ubfx w0, wINST, #8, #4 // x0<- A from 11:8 488 ubfx w2, wINST, #8, #4 // w2<- A 531 ubfx w0, wINST, #8, #4 // x0<- A from 11:8 745 ubfx w0, wINST, #8, #4 // w0<- A 980 ubfx w2, wINST, #8, #4 // w2<- A 996 ubfx w2, wINST, #8, #4 // w2<- A 1355 ubfx w0, wINST, #8, #4 // w0<- A 1381 ubfx w0, wINST, #8, #4 // w0<- A 1407 ubfx w0, wINST, #8, #4 // w0<- A 1433 ubfx w0, wINST, #8, #4 // w0<- A [all …]
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