Searched refs:GL_INVALID_VALUE (Results 1 – 10 of 10) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 407 SET_ERROR_IF(!GLESv2Validation::pixelStoreValue(param, value), GL_INVALID_VALUE); in s_glPixelStorei() 428 SET_ERROR_IF(size<0, GL_INVALID_VALUE); in s_glBufferData() 451 SET_ERROR_IF(n<0, GL_INVALID_VALUE); in s_glGenBuffers() 461 SET_ERROR_IF(n<0, GL_INVALID_VALUE); in s_glDeleteBuffers() 482 !isValidVertexAttribIndex(self, index), GL_INVALID_VALUE, \ 490 SET_ERROR_IF((size < 1 || size > 4), GL_INVALID_VALUE); in s_glVertexAttribPointer() 492 SET_ERROR_IF(stride < 0, GL_INVALID_VALUE); in s_glVertexAttribPointer() 762 SET_ERROR_IF(!(index < maxIndex), GL_INVALID_VALUE); in s_glGetVertexAttribiv() 775 SET_ERROR_IF(!(index < maxIndex), GL_INVALID_VALUE); in s_glGetVertexAttribfv() 788 SET_ERROR_IF(!(index < maxIndex), GL_INVALID_VALUE); in s_glGetVertexAttribPointerv() [all …]
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D | gl2_entry.cpp | 556 if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; } in glCompressedTexImage2D() 563 if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; } in glCompressedTexSubImage2D() 600 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteBuffers() 607 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteFramebuffers() 620 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteRenderbuffers() 633 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteTextures() 730 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenBuffers() 743 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenFramebuffers() 750 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenRenderbuffers() 757 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenTextures() [all …]
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | gl_base_types.h | 58 #define GL_INVALID_VALUE 0x0501 macro
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D | GLSharedGroup.cpp | 311 if ((!buf) || (buf->m_size < offset+size) || (offset < 0) || (size<0)) return GL_INVALID_VALUE; in subUpdateBufferData()
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | gl_entry.cpp | 664 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteBuffers() 671 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteTextures() 786 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenBuffers() 793 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenTextures() 1622 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteRenderbuffersOES() 1629 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenRenderbuffersOES() 1660 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteFramebuffersOES() 1667 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenFramebuffersOES() 1854 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glDeleteVertexArraysOES() 1861 if(n<0){ ctx->setError(GL_INVALID_VALUE); return; } in glGenVertexArraysOES() [all …]
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D | GLEncoder.cpp | 364 SET_ERROR_IF(size<0, GL_INVALID_VALUE); in s_glBufferData() 385 SET_ERROR_IF(n<0, GL_INVALID_VALUE); in s_glDeleteBuffers() 540 SET_ERROR_IF(count<0, GL_INVALID_VALUE); in s_glDrawElements() 958 SET_ERROR_IF(n < 0, GL_INVALID_VALUE); in s_glGenFramebuffersOES() 969 SET_ERROR_IF(n < 0, GL_INVALID_VALUE); in s_glDeleteFramebuffersOES()
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 139 #define GL_INVALID_VALUE 0x0501 macro
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/device/generic/goldfish-opengl/system/include/GLES/ |
D | gl.h | 167 #define GL_INVALID_VALUE 0x0501 macro
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 139 #define GL_INVALID_VALUE 0x0501 macro
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D | gl31.h | 139 #define GL_INVALID_VALUE 0x0501 macro
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