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Searched refs:bindingindex (Results 1 – 7 of 7) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h132 int bindingindex; member
214 void setVertexBindingDivisor(int bindingindex, GLuint divisor);
216 void setVertexAttribBinding(int attribindex, int bindingindex);
566 m_currVaoState.bufferBindings_const()[vertexAttrib.bindingindex]; in getVertexAttribParameter()
571 *ptr = (T)vertexAttrib.bindingindex; in getVertexAttribParameter()
DGLClientState.cpp150 void GLClientState::setVertexBindingDivisor(int bindingindex, GLuint divisor) { in setVertexBindingDivisor() argument
151 m_currVaoState.bufferBinding(bindingindex).divisor = divisor; in setVertexBindingDivisor()
155 return m_currVaoState.bufferBindings_const()[m_currVaoState[attribindex].bindingindex]; in getCurrAttributeBindingInfo()
158 void GLClientState::setVertexAttribBinding(int attribindex, int bindingindex) { in setVertexAttribBinding() argument
159 m_currVaoState[attribindex].bindingindex = bindingindex; in setVertexAttribBinding()
214 attribState[i].bindingindex = i; in addVertexArrayObject()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.h656 static void s_glVertexBindingDivisor(void* self, GLuint bindingindex, GLuint divisor);
657 static void s_glVertexAttribBinding(void* self, GLuint attribindex, GLuint bindingindex);
658 …static void s_glBindVertexBuffer(void* self, GLuint bindingindex, GLuint buffer, GLintptr offset, …
Dgl2_entry.cpp401 void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride);
402 void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
405 void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
2822 void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride) in glBindVertexBuffer() argument
2825 ctx->glBindVertexBuffer(ctx, bindingindex, buffer, offset, stride); in glBindVertexBuffer()
2828 void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) in glVertexAttribBinding() argument
2831 ctx->glVertexAttribBinding(ctx, attribindex, bindingindex); in glVertexAttribBinding()
2846 void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor) in glVertexBindingDivisor() argument
2849 ctx->glVertexBindingDivisor(ctx, bindingindex, divisor); in glVertexBindingDivisor()
DGL2Encoder.cpp4677 void GL2Encoder::s_glVertexBindingDivisor(void* self, GLuint bindingindex, GLuint divisor) { in s_glVertexBindingDivisor() argument
4683 state->setVertexBindingDivisor(bindingindex, divisor); in s_glVertexBindingDivisor()
4684 ctx->m_glVertexBindingDivisor_enc(ctx, bindingindex, divisor); in s_glVertexBindingDivisor()
4687 void GL2Encoder::s_glVertexAttribBinding(void* self, GLuint attribindex, GLuint bindingindex) { in s_glVertexAttribBinding() argument
4693 state->setVertexAttribBinding(attribindex, bindingindex); in s_glVertexAttribBinding()
4694 ctx->m_glVertexAttribBinding_enc(ctx, attribindex, bindingindex); in s_glVertexAttribBinding()
4697 void GL2Encoder::s_glBindVertexBuffer(void* self, GLuint bindingindex, GLuint buffer, GLintptr offs… in s_glBindVertexBuffer() argument
4709 state->bindIndexedBuffer(0, bindingindex, buffer, offset, 0, stride, stride); in s_glBindVertexBuffer()
4710 ctx->m_glBindVertexBuffer_enc(ctx, bindingindex, buffer, offset, stride); in s_glBindVertexBuffer()
Dgl2_enc.cpp10549 void glBindVertexBuffer_enc(void *self , GLuint bindingindex, GLuint buffer, GLintptr offset, GLint… in glBindVertexBuffer_enc() argument
10567 memcpy(ptr, &bindingindex, 4); ptr += 4; in glBindVertexBuffer_enc()
10577 void glVertexAttribBinding_enc(void *self , GLuint attribindex, GLuint bindingindex) in glVertexAttribBinding_enc() argument
10596 memcpy(ptr, &bindingindex, 4); ptr += 4; in glVertexAttribBinding_enc()
10660 void glVertexBindingDivisor_enc(void *self , GLuint bindingindex, GLuint divisor) in glVertexBindingDivisor_enc() argument
10678 memcpy(ptr, &bindingindex, 4); ptr += 4; in glVertexBindingDivisor_enc()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h1173 GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset…
1176 GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
1177 GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);