Searched refs:drawBuffer (Results 1 – 4 of 4) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 234 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint* value); 235 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint* value); 236 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat* value); 237 void glClearBufferfi(GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil); 1804 void glClearBufferiv(GLenum buffer, GLint drawBuffer, const GLint* value) in glClearBufferiv() argument 1807 ctx->glClearBufferiv(ctx, buffer, drawBuffer, value); in glClearBufferiv() 1810 void glClearBufferuiv(GLenum buffer, GLint drawBuffer, const GLuint* value) in glClearBufferuiv() argument 1813 ctx->glClearBufferuiv(ctx, buffer, drawBuffer, value); in glClearBufferuiv() 1816 void glClearBufferfv(GLenum buffer, GLint drawBuffer, const GLfloat* value) in glClearBufferfv() argument 1819 ctx->glClearBufferfv(ctx, buffer, drawBuffer, value); in glClearBufferfv() [all …]
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D | GL2Encoder.h | 515 static void s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint* value); 518 … static void s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint* value); 521 … static void s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat* value);
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D | GL2Encoder.cpp | 3866 void GL2Encoder::s_glClearBufferiv(void* self, GLenum buffer, GLint drawBuffer, const GLint * value… in s_glClearBufferiv() argument 3871 ctx->m_glClearBufferiv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferiv() 3874 void GL2Encoder::s_glClearBufferuiv(void* self, GLenum buffer, GLint drawBuffer, const GLuint * val… in s_glClearBufferuiv() argument 3879 ctx->m_glClearBufferuiv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferuiv() 3882 void GL2Encoder::s_glClearBufferfv(void* self, GLenum buffer, GLint drawBuffer, const GLfloat * val… in s_glClearBufferfv() argument 3887 ctx->m_glClearBufferfv_enc(ctx, buffer, drawBuffer, value); in s_glClearBufferfv()
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D | gl2_enc.cpp | 5562 void glClearBufferiv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLint* value) in glClearBufferiv_enc() argument 5582 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferiv_enc() 5591 void glClearBufferuiv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLuint* value) in glClearBufferuiv_enc() argument 5611 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferuiv_enc() 5620 void glClearBufferfv_enc(void *self , GLenum buffer, GLint drawBuffer, const GLfloat* value) in glClearBufferfv_enc() argument 5640 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferfv_enc() 5649 void glClearBufferfi_enc(void *self , GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil) in glClearBufferfi_enc() argument 5668 memcpy(ptr, &drawBuffer, 4); ptr += 4; in glClearBufferfi_enc()
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