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Searched refs:glBindRenderbuffer (Results 1 – 9 of 9) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h16 {"glBindRenderbuffer", (void*)glBindRenderbuffer},
Dgl2_client_context.h18 glBindRenderbuffer_client_proc_t glBindRenderbuffer; member
Dgl2_client_context.cpp18 glBindRenderbuffer = (glBindRenderbuffer_client_proc_t) getProc("glBindRenderbuffer", userData); in initDispatchByName()
Dgl2_entry.cpp13 void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
457 void glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer() function
460 ctx->glBindRenderbuffer(ctx, target, renderbuffer); in glBindRenderbuffer()
DGL2Encoder.cpp178 OVERRIDE(glBindRenderbuffer); in GL2Encoder()
Dgl2_enc.cpp11055 this->glBindRenderbuffer = &glBindRenderbuffer_enc; in gl2_encoder_context_t()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
Dgl31.h382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);