Searched refs:glCreateShaderProgramvAEMU (Results 1 – 5 of 5) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_client_context.h | 364 glCreateShaderProgramvAEMU_client_proc_t glCreateShaderProgramvAEMU; member
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D | gl2_client_context.cpp | 364 …glCreateShaderProgramvAEMU = (glCreateShaderProgramvAEMU_client_proc_t) getProc("glCreateShaderPro… in initDispatchByName()
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D | gl2_entry.cpp | 359 …GLuint glCreateShaderProgramvAEMU(GLenum type, GLsizei count, const char* packedStrings, GLuint pa… 2568 GLuint glCreateShaderProgramvAEMU(GLenum type, GLsizei count, const char* packedStrings, GLuint pac… in glCreateShaderProgramvAEMU() function 2571 return ctx->glCreateShaderProgramvAEMU(ctx, type, count, packedStrings, packedLen); in glCreateShaderProgramvAEMU()
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D | GL2Encoder.cpp | 4242 GLuint res = ctx->glCreateShaderProgramvAEMU(ctx, type, count, str, len + 1); in s_glCreateShaderProgramv()
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D | gl2_enc.cpp | 11401 this->glCreateShaderProgramvAEMU = &glCreateShaderProgramvAEMU_enc; in gl2_encoder_context_t()
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