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Searched refs:glFramebufferTexture3DOES (Results 1 – 7 of 7) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h164 {"glFramebufferTexture3DOES", (void*)glFramebufferTexture3DOES},
Dgl2_client_context.h166 glFramebufferTexture3DOES_client_proc_t glFramebufferTexture3DOES; member
Dgl2_client_context.cpp166glFramebufferTexture3DOES = (glFramebufferTexture3DOES_client_proc_t) getProc("glFramebufferTextur… in initDispatchByName()
Dgl2_entry.cpp161 …void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…
1362 void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, … in glFramebufferTexture3DOES() function
1365 ctx->glFramebufferTexture3DOES(ctx, target, attachment, textarget, texture, level, zoffset); in glFramebufferTexture3DOES()
DGL2Encoder.cpp186 OVERRIDE(glFramebufferTexture3DOES); in GL2Encoder()
Dgl2_enc.cpp11203 this->glFramebufferTexture3DOES = &glFramebufferTexture3DOES_enc; in gl2_encoder_context_t()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2ext.h369 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum tex…