Searched refs:glGetActiveUniformBlockiv (Results 1 – 8 of 8) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 231 {"glGetActiveUniformBlockiv", (void*)glGetActiveUniformBlockiv},
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D | gl2_client_context.h | 249 glGetActiveUniformBlockiv_client_proc_t glGetActiveUniformBlockiv; member
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D | gl2_client_context.cpp | 249 …glGetActiveUniformBlockiv = (glGetActiveUniformBlockiv_client_proc_t) getProc("glGetActiveUniformB… in initDispatchByName()
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D | gl2_entry.cpp | 244 …void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* para… 1864 void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* param… in glGetActiveUniformBlockiv() function 1867 ctx->glGetActiveUniformBlockiv(ctx, program, uniformBlockIndex, pname, params); in glGetActiveUniformBlockiv()
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D | GL2Encoder.cpp | 232 OVERRIDE(glGetActiveUniformBlockiv); in GL2Encoder()
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D | gl2_enc.cpp | 11286 this->glGetActiveUniformBlockiv = &glGetActiveUniformBlockiv_enc; in gl2_encoder_context_t()
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 894 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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D | gl31.h | 894 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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