Searched refs:glGetFragDataLocation (Results 1 – 7 of 7) sorted by relevance
305 {"glGetFragDataLocation", (void*)glGetFragDataLocation},
336 glGetFragDataLocation_client_proc_t glGetFragDataLocation; member
336 …glGetFragDataLocation = (glGetFragDataLocation_client_proc_t) getProc("glGetFragDataLocation", use… in initDispatchByName()
331 GLint glGetFragDataLocation(GLuint program, const char* name);2396 GLint glGetFragDataLocation(GLuint program, const char* name) in glGetFragDataLocation() function2399 return ctx->glGetFragDataLocation(ctx, program, name); in glGetFragDataLocation()
11373 this->glGetFragDataLocation = &glGetFragDataLocation_enc; in gl2_encoder_context_t()
876 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);