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Searched refs:glGetStringi (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h315 {"glGetStringi", (void*)glGetStringi},
Dgl2_client_context.h350 glGetStringi_client_proc_t glGetStringi; member
Dgl2_client_context.cpp350 glGetStringi = (glGetStringi_client_proc_t) getProc("glGetStringi", userData); in initDispatchByName()
Dgl2_entry.cpp345 const GLubyte* glGetStringi(GLenum name, GLuint index);
2482 const GLubyte* glGetStringi(GLenum name, GLuint index) in glGetStringi() function
2485 return ctx->glGetStringi(ctx, name, index); in glGetStringi()
DGL2Encoder.cpp263 OVERRIDE_CUSTOM(glGetStringi); in GL2Encoder()
Dgl2_enc.cpp11387 this->glGetStringi = (glGetStringi_client_proc_t) &enc_unsupported; in gl2_encoder_context_t()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h889 GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
Dgl31.h889 GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);