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Searched refs:glProgramUniform1i (Results 1 – 7 of 7) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h333 {"glProgramUniform1i", (void*)glProgramUniform1i},
Dgl2_client_context.h369 glProgramUniform1i_client_proc_t glProgramUniform1i; member
Dgl2_client_context.cpp369 glProgramUniform1i = (glProgramUniform1i_client_proc_t) getProc("glProgramUniform1i", userData); in initDispatchByName()
Dgl2_entry.cpp364 void glProgramUniform1i(GLuint program, GLint location, GLint v0);
2598 void glProgramUniform1i(GLuint program, GLint location, GLint v0) in glProgramUniform1i() function
2601 ctx->glProgramUniform1i(ctx, program, location, v0); in glProgramUniform1i()
DGL2Encoder.cpp295 OVERRIDE(glProgramUniform1i); in GL2Encoder()
Dgl2_enc.cpp11406 this->glProgramUniform1i = &glProgramUniform1i_enc; in gl2_encoder_context_t()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h1129 GL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);