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Searched refs:locationWARAppToHost (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1360 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program, location); in s_glGetUniformiv()
1370 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program,location); in s_glGetUniformfv()
1569 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1f()
1576 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1fv()
1586 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1i()
1602 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1iv()
1609 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2f()
1616 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2fv()
1623 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2i()
1630 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2iv()
[all …]
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.h102 GLint locationWARAppToHost(GLint appLoc);
176 GLint locationWARAppToHost(GLuint program, GLint appLoc);
DGLSharedGroup.cpp146 GLint ProgramData::locationWARAppToHost(GLint appLoc) in locationWARAppToHost() function in ProgramData
486 GLint GLSharedGroup::locationWARAppToHost(GLuint program, GLint appLoc) in locationWARAppToHost() function in GLSharedGroup
490 if (pData) return pData->locationWARAppToHost(appLoc); in locationWARAppToHost()
493 if (spData) return spData->programData->locationWARAppToHost(appLoc); in locationWARAppToHost()