/external/mesa3d/src/mesa/swrast/ |
D | s_texcombine.c | 123 rgba[i][BCOMP] = CHAN_TO_FLOAT(rgbaChan[i][BCOMP]); in texture_combine() 210 dst[i][BCOMP] = 1.0F - src[i][BCOMP]; in texture_combine() 217 dst[i][BCOMP] = src[i][ACOMP]; in texture_combine() 224 dst[i][BCOMP] = 1.0F - src[i][ACOMP]; in texture_combine() 310 rgba[i][BCOMP] = arg0[i][BCOMP] * scaleRGB; in texture_combine() 317 rgba[i][BCOMP] = arg0[i][BCOMP] * arg1[i][BCOMP] * scaleRGB; in texture_combine() 328 rgba[i][BCOMP] = (arg0[i][BCOMP] * arg1[i][BCOMP] + in texture_combine() 329 arg2[i][BCOMP] * arg3[i][BCOMP]) * scaleRGB; in texture_combine() 337 rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP]) * scaleRGB; in texture_combine() 349 rgba[i][BCOMP] = (arg0[i][BCOMP] * arg1[i][BCOMP] + in texture_combine() [all …]
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D | s_texfetch_tmp.h | 110 texel[BCOMP] = src[2]; in FETCH() 128 texel[BCOMP] = _mesa_half_to_float(src[2]); in FETCH() 145 texel[BCOMP] = src[2]; in FETCH() 163 texel[BCOMP] = _mesa_half_to_float(src[2]); in FETCH() 181 texel[BCOMP] = 0.0F; in FETCH() 199 texel[BCOMP] = 0.0F; in FETCH() 217 texel[BCOMP] = src[0]; in FETCH() 235 texel[BCOMP] = _mesa_half_to_float(src[0]); in FETCH() 253 texel[BCOMP] = src[0]; in FETCH() 271 texel[BCOMP] = _mesa_half_to_float(src[0]); in FETCH() [all …]
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D | s_blend.c | 149 const GLint b = DIV255((rgba[i][BCOMP] - dest[i][BCOMP]) * t) + dest[i][BCOMP]; in blend_transparency_ubyte() 157 rgba[i][BCOMP] = (GLubyte) b; in blend_transparency_ubyte() 194 GLushort b = (GLushort) ((rgba[i][BCOMP] - dest[i][BCOMP]) * tt + dest[i][BCOMP]); in blend_transparency_ushort() 231 GLfloat b = (rgba[i][BCOMP] - dest[i][BCOMP]) * t + dest[i][BCOMP]; in blend_transparency_float() 264 GLint b = rgba[i][BCOMP] + dest[i][BCOMP]; in blend_add() 268 rgba[i][BCOMP] = (GLubyte) MIN2( b, 255 ); in blend_add() 280 GLint b = rgba[i][BCOMP] + dest[i][BCOMP]; in blend_add() 284 rgba[i][BCOMP] = (GLshort) MIN2( b, 255 ); in blend_add() 298 rgba[i][BCOMP] += dest[i][BCOMP]; in blend_add() 327 rgba[i][BCOMP] = MIN2( rgba[i][BCOMP], dest[i][BCOMP] ); in blend_min() [all …]
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D | s_masking.c | 74 const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0; in _swrast_mask_rgba_span() 82 src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask); in _swrast_mask_rgba_span() 90 const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0; in _swrast_mask_rgba_span() 98 src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask); in _swrast_mask_rgba_span()
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D | s_fog.c | 101 rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \ 118 rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \ 144 bFog = ctx->Fog.Color[BCOMP] * 255.0F; in _swrast_fog_rgba_span() 149 bFog = ctx->Fog.Color[BCOMP] * 65535.0F; in _swrast_fog_rgba_span() 154 bFog = ctx->Fog.Color[BCOMP]; in _swrast_fog_rgba_span()
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D | s_triangle.c | 156 rgba[i][BCOMP] = texture[pos+0]; \ 217 rgba[i][BCOMP] = texture[pos+0]; \ 285 sample[BCOMP] = tex00[0]; \ in affine_span() 291 sample[BCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ in affine_span() 297 sample[BCOMP] = tex00[1]; \ in affine_span() 303 sample[BCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ in affine_span() 309 dest[BCOMP] = span->blue * (sample[BCOMP] + 1u) >> (FIXED_SHIFT + 8); \ in affine_span() 319 dest[BCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->blue + \ in affine_span() 320 ((sample[ACOMP] + 1) * sample[BCOMP] << FIXED_SHIFT)) \ in affine_span() 329 dest[BCOMP] = ((CHAN_MAX - sample[BCOMP]) * span->blue \ in affine_span() [all …]
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D | s_blit.c | 412 srcColor0[srcCol0][BCOMP], srcColor0[srcCol1][BCOMP], in resample_linear_row_ub() 413 srcColor1[srcCol0][BCOMP], srcColor1[srcCol1][BCOMP]); in resample_linear_row_ub() 420 dstColor[dstCol][BCOMP] = IFLOOR(blue); in resample_linear_row_ub() 469 srcColor0[srcCol0][BCOMP], srcColor0[srcCol1][BCOMP], in resample_linear_row_float() 470 srcColor1[srcCol0][BCOMP], srcColor1[srcCol1][BCOMP]); in resample_linear_row_float() 477 dstColor[dstCol][BCOMP] = blue; in resample_linear_row_float()
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D | s_aatritemp.h | 125 compute_plane(p0, p1, p2, v0->color[BCOMP], v1->color[BCOMP], v2->color[BCOMP], bPlane); 131 constant_plane(v2->color[BCOMP], bPlane); 231 array->rgba[count][BCOMP] = solve_plane_chan(cx, cy, bPlane); 294 array->rgba[ix][BCOMP] = solve_plane_chan(cx, cy, bPlane);
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D | s_aalinetemp.h | 64 line->span.array->rgba[i][BCOMP] = solve_plane_chan(fx, fy, line->bPlane); in NAME() 147 v0->color[BCOMP], v1->color[BCOMP], line.bPlane); in NAME() 154 constant_plane(v1->color[BCOMP], line.bPlane); in NAME()
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D | s_tritemp.h | 361 GLfloat eMaj_db = (GLfloat) (vMax->color[BCOMP] - vMin->color[BCOMP]); in NAME() 362 GLfloat eBot_db = (GLfloat) (vMid->color[BCOMP] - vMin->color[BCOMP]); in NAME() 647 bLeft = (GLint)(ChanToFixed(vLower->color[BCOMP]) in NAME() 668 bLeft = ChanToFixed(v2->color[BCOMP]); in NAME()
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/external/mesa3d/src/mesa/main/ |
D | pack.c | 562 | (CLAMP(rgba[i][BCOMP], 0, 3) ); in _mesa_pack_rgba_span_from_uints() 574 | (CLAMP(rgba[i][BCOMP], 0, 3) << 6); in _mesa_pack_rgba_span_from_uints() 586 | (CLAMP(rgba[i][BCOMP], 0, 31) ); in _mesa_pack_rgba_span_from_uints() 598 | (CLAMP(rgba[i][BCOMP], 0, 31) << 11); in _mesa_pack_rgba_span_from_uints() 610 | (CLAMP(rgba[i][BCOMP], 0, 15) << 4) in _mesa_pack_rgba_span_from_uints() 617 dst[i] = (CLAMP(rgba[i][BCOMP], 0, 15) << 12) in _mesa_pack_rgba_span_from_uints() 627 | (CLAMP(rgba[i][BCOMP], 0, 15) << 8) in _mesa_pack_rgba_span_from_uints() 641 | (CLAMP(rgba[i][BCOMP], 0, 15) << 8) in _mesa_pack_rgba_span_from_uints() 648 dst[i] = (CLAMP(rgba[i][BCOMP], 0, 15) ) in _mesa_pack_rgba_span_from_uints() 658 | (CLAMP(rgba[i][BCOMP], 0, 15) << 4) in _mesa_pack_rgba_span_from_uints() [all …]
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D | format_unpack.c | 98 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff ); in unpack_RGBA8888() 111 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff ); in unpack_RGBA8888_REV() 124 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff ); in unpack_ARGB8888() 137 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) ); in unpack_ARGB8888_REV() 150 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff ); in unpack_RGBX8888() 163 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff ); in unpack_RGBX8888_REV() 176 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff ); in unpack_XRGB8888() 189 dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) ); in unpack_XRGB8888_REV() 202 dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i*3+0] ); in unpack_RGB888() 215 dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i*3+2] ); in unpack_BGR888() [all …]
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D | pack_tmp.h | 48 dst[i] = SRC_CONVERT(rgba[i][BCOMP]); in FN_NAME() 69 dst[i*3+2] = SRC_CONVERT(rgba[i][BCOMP]); in FN_NAME() 77 dst[i*4+2] = SRC_CONVERT(rgba[i][BCOMP]); in FN_NAME() 84 dst[i*3+0] = SRC_CONVERT(rgba[i][BCOMP]); in FN_NAME() 92 dst[i*4+0] = SRC_CONVERT(rgba[i][BCOMP]); in FN_NAME() 103 rgba[i][BCOMP]); in FN_NAME() 111 rgba[i][BCOMP]); in FN_NAME()
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D | texcompress_s3tc.c | 394 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); in _mesa_fetch_texel_rgb_dxt1() 423 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); in _mesa_fetch_texel_rgba_dxt1() 452 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); in _mesa_fetch_texel_rgba_dxt3() 481 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); in _mesa_fetch_texel_rgba_dxt5() 495 texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); in _mesa_fetch_texel_srgb_dxt1() 508 texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); in _mesa_fetch_texel_srgba_dxt1() 521 texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); in _mesa_fetch_texel_srgba_dxt3() 534 texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); in _mesa_fetch_texel_srgba_dxt5()
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D | format_pack.c | 101 *d = PACK_COLOR_8888(src[RCOMP], src[GCOMP], src[BCOMP], src[ACOMP]); in pack_ubyte_RGBA8888() 119 src[i][BCOMP], src[i][ACOMP]); in pack_row_ubyte_RGBA8888() 145 *d = PACK_COLOR_8888(src[ACOMP], src[BCOMP], src[GCOMP], src[RCOMP]); in pack_ubyte_RGBA8888_REV() 162 d[i] = PACK_COLOR_8888(src[i][ACOMP], src[i][BCOMP], in pack_row_ubyte_RGBA8888_REV() 188 *d = PACK_COLOR_8888(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]); in pack_ubyte_ARGB8888() 206 src[i][GCOMP], src[i][BCOMP]); in pack_row_ubyte_ARGB8888() 231 *d = PACK_COLOR_8888(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]); in pack_ubyte_ARGB8888_REV() 248 d[i] = PACK_COLOR_8888(src[i][BCOMP], src[i][GCOMP], in pack_row_ubyte_ARGB8888_REV() 274 *d = PACK_COLOR_8888(0x0, src[RCOMP], src[GCOMP], src[BCOMP]); in pack_ubyte_XRGB8888() 291 d[i] = PACK_COLOR_8888(0, src[i][RCOMP], src[i][GCOMP], src[i][BCOMP]); in pack_row_ubyte_XRGB8888() [all …]
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D | texcompress_fxt1.c | 169 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); in _mesa_fetch_texel_2d_f_rgba_fxt1() 184 texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]); in _mesa_fetch_texel_2d_f_rgb_fxt1() 1417 rgba[RCOMP] = rgba[GCOMP] = rgba[BCOMP] = rgba[ACOMP] = 0; in fxt1_decode_1HI() 1436 rgba[BCOMP] = b; in fxt1_decode_1HI() 1458 rgba[BCOMP] = UP5(kk); in fxt1_decode_1CHROMA() 1477 col[0][BCOMP] = (*(const GLuint *)(code + 11)) >> 6; in fxt1_decode_1MIXED() 1481 col[1][BCOMP] = CC_SEL(cc, 109); in fxt1_decode_1MIXED() 1489 col[0][BCOMP] = CC_SEL(cc, 64); in fxt1_decode_1MIXED() 1493 col[1][BCOMP] = CC_SEL(cc, 79); in fxt1_decode_1MIXED() 1505 rgba[RCOMP] = rgba[BCOMP] = rgba[GCOMP] = rgba[ACOMP] = 0; in fxt1_decode_1MIXED() [all …]
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D | pixeltransfer.c | 64 rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias; in _mesa_scale_and_bias_rgba() 94 GLfloat b = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F); in _mesa_map_rgba() 98 rgba[i][BCOMP] = bMap[F_TO_I(b * bscale)]; in _mesa_map_rgba() 122 rgba[i][BCOMP] = bMap[index[i] & bmask]; in _mesa_map_ci_to_rgba() 184 rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F); in _mesa_apply_rgba_transfer_ops()
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D | texcompress_rgtc.c | 305 texel[BCOMP] = 0.0; in _mesa_fetch_texel_red_rgtc1() 320 texel[BCOMP] = 0.0; in _mesa_fetch_texel_signed_red_rgtc1() 338 texel[BCOMP] = 0.0; in _mesa_fetch_texel_rg_rgtc2() 356 texel[BCOMP] = 0.0; in _mesa_fetch_texel_signed_rg_rgtc2() 371 texel[BCOMP] = UBYTE_TO_FLOAT(red); in _mesa_fetch_texel_l_latc1() 386 texel[BCOMP] = BYTE_TO_FLOAT_TEX(red); in _mesa_fetch_texel_signed_l_latc1() 404 texel[BCOMP] = UBYTE_TO_FLOAT(red); in _mesa_fetch_texel_la_latc2() 422 texel[BCOMP] = BYTE_TO_FLOAT_TEX(red); in _mesa_fetch_texel_signed_la_latc2()
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D | image.c | 483 dst2[i][BCOMP] = UBYTE_TO_USHORT(src1[i][BCOMP]); in _mesa_convert_colors() 499 dst4[i][BCOMP] = UBYTE_TO_FLOAT(src1[i][BCOMP]); in _mesa_convert_colors() 516 dst1[i][BCOMP] = USHORT_TO_UBYTE(src2[i][BCOMP]); in _mesa_convert_colors() 532 dst4[i][BCOMP] = USHORT_TO_FLOAT(src2[i][BCOMP]); in _mesa_convert_colors() 561 UNCLAMPED_FLOAT_TO_USHORT(dst2[i][BCOMP], src4[i][BCOMP]); in _mesa_convert_colors()
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D | accum.c | 304 acc[i * 4 + 2] = (GLshort) (rgba[i][BCOMP] * scale); in accum_or_load() 313 acc[i * 4 + 2] += (GLshort) (rgba[i][BCOMP] * scale); in accum_or_load() 364 !ctx->Color.ColorMask[buffer][BCOMP] || in accum_return() 412 if (ctx->Color.ColorMask[buffer][BCOMP] == 0) { in accum_return() 414 rgba[i][BCOMP] = dest[i][BCOMP]; in accum_return()
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D | texcompress_etc.c | 69 texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]); in _mesa_fetch_texel_2d_f_etc1_rgb8()
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D | config.h | 279 #define BCOMP 2 macro
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_util.h | 38 return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]); in pack_rgba_i() 40 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]); in pack_rgba_i() 42 return PACK_COLOR_8888(0, c[RCOMP], c[GCOMP], c[BCOMP]); in pack_rgba_i() 44 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], 0); in pack_rgba_i() 46 return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]); in pack_rgba_i() 48 return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]); in pack_rgba_i() 50 return PACK_COLOR_565(c[RCOMP], c[GCOMP], c[BCOMP]); in pack_rgba_i() 77 FLOAT_TO_UBYTE(c[BCOMP]), in pack_rgba_f()
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
D | wmesa.c | 460 RGB(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP])); in write_rgba_span_front() 465 RGB(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP])); in write_rgba_span_front() 484 c.b=rgba[i][BCOMP]; in write_rgba_span_front() 496 c.b=rgba[i][BCOMP]; in write_rgba_span_front() 530 rgba[i][BCOMP])); in write_rgba_pixels_front() 550 rgba[i][BCOMP] = GetBValue(Color); in read_rgba_span_front() 571 rgba[i][BCOMP] = GetBValue(Color); in read_rgba_pixels_front() 606 rgba[i][BCOMP]); in write_rgba_span_32() 611 rgba[i][BCOMP]); in write_rgba_span_32() 629 rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]); in write_rgba_pixels_32() [all …]
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 243 ctx->Color.ColorMask[i][BCOMP], in _mesa_init_driver_state() 251 ctx->Color.ColorMask[0][BCOMP], in _mesa_init_driver_state()
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