Home
last modified time | relevance | path

Searched refs:BezierVertex (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/ops/
DGrAAHairLinePathRenderer.cpp408 struct BezierVertex { struct
421 GR_STATIC_ASSERT(sizeof(BezierVertex) == 3 * sizeof(SkPoint)); argument
440 static void set_uv_quad(const SkPoint qpts[3], BezierVertex verts[kQuadNumVertices]) { in set_uv_quad()
443 DevToUV.apply<kQuadNumVertices, sizeof(BezierVertex), sizeof(SkPoint)>(verts); in set_uv_quad()
447 const SkMatrix* toSrc, BezierVertex verts[kQuadNumVertices]) { in bloat_quad()
471 BezierVertex& a0 = verts[0]; in bloat_quad()
472 BezierVertex& a1 = verts[1]; in bloat_quad()
473 BezierVertex& b0 = verts[2]; in bloat_quad()
474 BezierVertex& c0 = verts[3]; in bloat_quad()
475 BezierVertex& c1 = verts[4]; in bloat_quad()
[all …]