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Searched refs:C3V (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/IR/
DConstantFold.cpp1186 APFloat C3V = C1V; // copy for modification in ConstantFoldBinaryInstruction() local
1191 (void)C3V.add(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
1192 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()
1194 (void)C3V.subtract(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
1195 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()
1197 (void)C3V.multiply(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
1198 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()
1200 (void)C3V.divide(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
1201 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()
1203 (void)C3V.mod(C2V); in ConstantFoldBinaryInstruction()
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/external/swiftshader/third_party/LLVM/lib/VMCore/
DConstantFold.cpp1250 APFloat C3V = C1V; // copy for modification in ConstantFoldBinaryInstruction() local
1255 (void)C3V.add(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
1256 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()
1258 (void)C3V.subtract(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
1259 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()
1261 (void)C3V.multiply(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
1262 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()
1264 (void)C3V.divide(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
1265 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction()
1267 (void)C3V.mod(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction()
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