Searched refs:C3V (Results 1 – 2 of 2) sorted by relevance
/external/llvm/lib/IR/ |
D | ConstantFold.cpp | 1186 APFloat C3V = C1V; // copy for modification in ConstantFoldBinaryInstruction() local 1191 (void)C3V.add(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() 1192 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction() 1194 (void)C3V.subtract(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() 1195 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction() 1197 (void)C3V.multiply(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() 1198 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction() 1200 (void)C3V.divide(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() 1201 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction() 1203 (void)C3V.mod(C2V); in ConstantFoldBinaryInstruction() [all …]
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/external/swiftshader/third_party/LLVM/lib/VMCore/ |
D | ConstantFold.cpp | 1250 APFloat C3V = C1V; // copy for modification in ConstantFoldBinaryInstruction() local 1255 (void)C3V.add(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() 1256 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction() 1258 (void)C3V.subtract(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() 1259 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction() 1261 (void)C3V.multiply(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() 1262 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction() 1264 (void)C3V.divide(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() 1265 return ConstantFP::get(C1->getContext(), C3V); in ConstantFoldBinaryInstruction() 1267 (void)C3V.mod(C2V, APFloat::rmNearestTiesToEven); in ConstantFoldBinaryInstruction() [all …]
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