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Searched refs:Direct3DVolume9 (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DVolume9.cpp33Direct3DVolume9::Direct3DVolume9(Direct3DDevice9 *device, Direct3DVolumeTexture9 *container, int w… in Direct3DVolume9() function in D3D9::Direct3DVolume9
39 Direct3DVolume9::~Direct3DVolume9() in ~Direct3DVolume9()
44 long __stdcall Direct3DVolume9::QueryInterface(const IID &iid, void **object) in QueryInterface()
64 unsigned long __stdcall Direct3DVolume9::AddRef() in AddRef()
71 unsigned long __stdcall Direct3DVolume9::Release() in Release()
78 long Direct3DVolume9::FreePrivateData(const GUID &guid) in FreePrivateData()
87 long Direct3DVolume9::GetContainer(const IID &iid, void **container) in GetContainer()
108 long Direct3DVolume9::GetDesc(D3DVOLUME_DESC *description) in GetDesc()
130 long Direct3DVolume9::GetDevice(IDirect3DDevice9 **device) in GetDevice()
139 long Direct3DVolume9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) in GetPrivateData()
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DDirect3DVolume9.hpp30 class Direct3DVolume9 : public IDirect3DVolume9, public Unknown, public sw::Surface class
33Direct3DVolume9(Direct3DDevice9 *device, Direct3DVolumeTexture9 *container, int width, int height,…
35 virtual ~Direct3DVolume9();
DDirect3DVolumeTexture9.hpp26 class Direct3DVolume9;
66 Direct3DVolume9 *getInternalVolumeLevel(unsigned int level);
74 Direct3DVolume9 *volumeLevel[sw::MIPMAP_LEVELS];
DDirect3DVolumeTexture9.cpp37 … volumeLevel[level] = new Direct3DVolume9(device, this, width, height, depth, format, pool, usage); in Direct3DVolumeTexture9()
190 Direct3DVolume9 *source = volumeLevel[i]; in GenerateMipSubLevels()
191 Direct3DVolume9 *dest = volumeLevel[i + 1]; in GenerateMipSubLevels()
359 Direct3DVolume9 *Direct3DVolumeTexture9::getInternalVolumeLevel(unsigned int level) in getInternalVolumeLevel()
DDirect3DDevice9.cpp6148 Direct3DVolume9 *volume; in bindTextures()
6353 sw::Surface *source = static_cast<Direct3DVolume9*>(sourceVolume); in updateVolume()
6354 sw::Surface *dest = static_cast<Direct3DVolume9*>(destinationVolume); in updateVolume()