1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "Direct3DVolume9.hpp" 16 17 #include "Direct3DDevice9.hpp" 18 #include "Direct3DResource9.hpp" 19 #include "Direct3DVolumeTexture9.hpp" 20 #include "Direct3DSurface9.hpp" 21 #include "Resource.hpp" 22 #include "Debug.hpp" 23 24 #include <assert.h> 25 26 namespace D3D9 27 { isLockable(D3DPOOL pool,unsigned long usage)28 bool isLockable(D3DPOOL pool, unsigned long usage) 29 { 30 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC); 31 } 32 Direct3DVolume9(Direct3DDevice9 * device,Direct3DVolumeTexture9 * container,int width,int height,int depth,D3DFORMAT format,D3DPOOL pool,unsigned long usage)33 Direct3DVolume9::Direct3DVolume9(Direct3DDevice9 *device, Direct3DVolumeTexture9 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, unsigned long usage) : device(device), Surface(container->getResource(), width, height, depth, translateFormat(format), isLockable(pool, usage), false), container(container), width(width), height(height), depth(depth), format(format), pool(pool), lockable(isLockable(pool, usage)), usage(usage) 34 { 35 resource = new Direct3DResource9(device, D3DRTYPE_VOLUME, pool, memoryUsage(width, height, depth, format)); 36 resource->bind(); 37 } 38 ~Direct3DVolume9()39 Direct3DVolume9::~Direct3DVolume9() 40 { 41 resource->unbind(); 42 } 43 QueryInterface(const IID & iid,void ** object)44 long __stdcall Direct3DVolume9::QueryInterface(const IID &iid, void **object) 45 { 46 CriticalSection cs(device); 47 48 TRACE(""); 49 50 if(iid == IID_IDirect3DVolume9 || 51 iid == IID_IUnknown) 52 { 53 AddRef(); 54 *object = this; 55 56 return S_OK; 57 } 58 59 *object = 0; 60 61 return NOINTERFACE(iid); 62 } 63 AddRef()64 unsigned long __stdcall Direct3DVolume9::AddRef() 65 { 66 TRACE(""); 67 68 return container->AddRef(); 69 } 70 Release()71 unsigned long __stdcall Direct3DVolume9::Release() 72 { 73 TRACE(""); 74 75 return container->Release(); 76 } 77 FreePrivateData(const GUID & guid)78 long Direct3DVolume9::FreePrivateData(const GUID &guid) 79 { 80 CriticalSection cs(device); 81 82 TRACE(""); 83 84 return resource->FreePrivateData(guid); 85 } 86 GetContainer(const IID & iid,void ** container)87 long Direct3DVolume9::GetContainer(const IID &iid, void **container) 88 { 89 CriticalSection cs(device); 90 91 TRACE(""); 92 93 if(!container) 94 { 95 return INVALIDCALL(); 96 } 97 98 long result = this->container->QueryInterface(iid, container); 99 100 if(result == S_OK) 101 { 102 return D3D_OK; 103 } 104 105 return INVALIDCALL(); 106 } 107 GetDesc(D3DVOLUME_DESC * description)108 long Direct3DVolume9::GetDesc(D3DVOLUME_DESC *description) 109 { 110 CriticalSection cs(device); 111 112 TRACE(""); 113 114 if(!description) 115 { 116 return INVALIDCALL(); 117 } 118 119 description->Format = format; 120 description->Type = D3DRTYPE_VOLUME; 121 description->Usage = usage; 122 description->Pool = pool; 123 description->Width = width; 124 description->Height = height; 125 description->Depth = depth; 126 127 return D3D_OK; 128 } 129 GetDevice(IDirect3DDevice9 ** device)130 long Direct3DVolume9::GetDevice(IDirect3DDevice9 **device) 131 { 132 CriticalSection cs(this->device); 133 134 TRACE(""); 135 136 return resource->GetDevice(device); 137 } 138 GetPrivateData(const GUID & guid,void * data,unsigned long * size)139 long Direct3DVolume9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) 140 { 141 CriticalSection cs(device); 142 143 TRACE(""); 144 145 return resource->GetPrivateData(guid, data, size); 146 } 147 LockBox(D3DLOCKED_BOX * lockedVolume,const D3DBOX * box,unsigned long flags)148 long Direct3DVolume9::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) 149 { 150 CriticalSection cs(device); 151 152 TRACE(""); 153 154 if(!lockedVolume) 155 { 156 return INVALIDCALL(); 157 } 158 159 lockedVolume->RowPitch = 0; 160 lockedVolume->SlicePitch = 0; 161 lockedVolume->pBits = 0; 162 163 if(!lockable) 164 { 165 return INVALIDCALL(); 166 } 167 168 lockedVolume->RowPitch = getExternalPitchB(); 169 lockedVolume->SlicePitch = getExternalSliceB(); 170 171 sw::Lock lock = sw::LOCK_READWRITE; 172 173 if(flags & D3DLOCK_DISCARD) 174 { 175 lock = sw::LOCK_DISCARD; 176 } 177 178 if(flags & D3DLOCK_READONLY) 179 { 180 lock = sw::LOCK_READONLY; 181 } 182 183 if(box) 184 { 185 lockedVolume->pBits = lockExternal(box->Left, box->Top, box->Front, lock, sw::PUBLIC); 186 } 187 else 188 { 189 lockedVolume->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); 190 } 191 192 return D3D_OK; 193 } 194 SetPrivateData(const GUID & guid,const void * data,unsigned long size,unsigned long flags)195 long Direct3DVolume9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) 196 { 197 CriticalSection cs(device); 198 199 TRACE(""); 200 201 return resource->SetPrivateData(guid, data, size, flags); 202 } 203 UnlockBox()204 long Direct3DVolume9::UnlockBox() 205 { 206 CriticalSection cs(device); 207 208 TRACE(""); 209 210 unlockExternal(); 211 212 return D3D_OK; 213 } 214 translateFormat(D3DFORMAT format)215 sw::Format Direct3DVolume9::translateFormat(D3DFORMAT format) 216 { 217 return Direct3DSurface9::translateFormat(format); 218 } 219 memoryUsage(int width,int height,int depth,D3DFORMAT format)220 unsigned int Direct3DVolume9::memoryUsage(int width, int height, int depth, D3DFORMAT format) 221 { 222 return Surface::size(width, height, depth, translateFormat(format)); 223 } 224 } 225