Searched refs:PixelRoutine (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/Shader/ |
D | PixelRoutine.hpp | 25 class PixelRoutine : public sw::QuadRasterizer, public ShaderCore class 28 PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader); 30 virtual ~PixelRoutine();
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D | PixelRoutine.cpp | 33 …PixelRoutine::PixelRoutine(const PixelProcessor::State &state, const PixelShader *shader) : QuadRa… in PixelRoutine() function in sw::PixelRoutine 47 PixelRoutine::~PixelRoutine() in ~PixelRoutine() 55 …void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte… in quad() 290 …Float4 PixelRoutine::interpolateCentroid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEqu… in interpolateCentroid() 308 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest() 351 void PixelRoutine::stencilTest(Byte8 &value, StencilCompareMode stencilCompareMode, bool CCW) in stencilTest() 397 …Bool PixelRoutine::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zM… in depthTest() 533 void PixelRoutine::alphaTest(Int &aMask, Short4 &alpha) in alphaTest() 577 void PixelRoutine::alphaToCoverage(Int cMask[4], Float4 &alpha) in alphaToCoverage() 595 void PixelRoutine::fogBlend(Vector4f &c0, Float4 &fog) in fogBlend() [all …]
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D | PixelProgram.hpp | 23 class PixelProgram : public PixelRoutine 27 PixelRoutine(state, shader), r(shader && shader->dynamicallyIndexedTemporaries), in PixelProgram()
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D | PixelPipeline.hpp | 22 class PixelPipeline : public PixelRoutine 26 …PixelRoutine(state, shader), current(rs[0]), diffuse(vs[0]), specular(vs[1]), perturbate(false), l… in PixelPipeline()
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D | PixelPipeline.cpp | 277 PixelRoutine::alphaTest(aMask, current.w); in alphaTest() 360 PixelRoutine::fogBlend(oC, fog); in rasterOperation()
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D | PixelProgram.cpp | 554 PixelRoutine::alphaTest(aMask, alpha); in alphaTest()
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/external/swiftshader/src/ |
D | Android.mk | 66 Shader/PixelRoutine.cpp \
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/external/swiftshader/src/Renderer/ |
D | TextureStage.hpp | 25 class PixelRoutine;
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