Searched refs:VertexInputState (Results 1 – 14 of 14) sorted by relevance
125 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize()183 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()
193 …const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState… in NegativeViewportHeightTestInstance()218 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in NegativeViewportHeightTestInstance()
140 PipelineCreateInfo::VertexInputState m_vertexInputState;
223 PipelineCreateInfo::VertexInputState m_vertexInputState;391 m_vertexInputState = PipelineCreateInfo::VertexInputState(2, in InstancedDrawInstance()431 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in InstancedDrawInstance()
304 class VertexInputState : public vk::VkPipelineVertexInputStateCreateInfo class in vkt::Draw::PipelineCreateInfo307 VertexInputState (deUint32 vertexBindingDescriptionCount = 0,
292 PipelineCreateInfo::VertexInputState m_vertexInputState;393 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize()451 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()
702 PipelineCreateInfo::VertexInputState::VertexInputState (deUint32 _vertexBindingDescription… in VertexInputState() function in vkt::Draw::PipelineCreateInfo::VertexInputState
97 Draw::PipelineCreateInfo::VertexInputState m_vertexInputState;
125 m_vertexInputState = PipelineCreateInfo::VertexInputState( in initialize()169 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()
93 PipelineCreateInfo::VertexInputState m_vertexInputState;229 m_vertexInputState = PipelineCreateInfo::VertexInputState( in initialize()240 pipelineCreateInfo_1.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initialize()252 pipelineCreateInfo_2.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initialize()
301 pipelineCreateInfo_1.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()313 pipelineCreateInfo_2.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()
75 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()
85 PipelineCreateInfo::VertexInputState m_vertexInputState;215 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize()225 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initialize()
272 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()