Searched refs:allowSRGBInputs (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 145 bool allowSRGBInputs, in bindTextures() argument 150 allowSRGBInputs, static_cast<GrGLTexture*>(sampler.texture())); in bindTextures() 165 bool allowSRGBInputs) { in generateMipmaps() argument 168 fGpu->generateMipmaps(sampler.params(), allowSRGBInputs, in generateMipmaps()
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D | GrGLProgram.h | 128 void bindTextures(const GrProcessor&, bool allowSRGBInputs, int* nextSamplerIdx); 131 void generateMipmaps(const GrProcessor&, bool allowSRGBInputs);
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D | GrGLGpu.h | 61 void bindTexture(int unitIdx, const GrSamplerParams& params, bool allowSRGBInputs, 68 void generateMipmaps(const GrSamplerParams& params, bool allowSRGBInputs, GrGLTexture* texture);
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D | GrGLGpu.cpp | 2981 void GrGLGpu::bindTexture(int unitIdx, const GrSamplerParams& params, bool allowSRGBInputs, in bindTexture() argument 3040 newTexParams.fSRGBDecode = allowSRGBInputs ? GR_GL_DECODE_EXT : GR_GL_SKIP_DECODE_EXT; in bindTexture() 3052 SkDestinationSurfaceColorMode colorMode = allowSRGBInputs in bindTexture() 3169 void GrGLGpu::generateMipmaps(const GrSamplerParams& params, bool allowSRGBInputs, in generateMipmaps() argument 3189 SkDestinationSurfaceColorMode colorMode = allowSRGBInputs in generateMipmaps() 3216 GrGLenum srgbDecode = allowSRGBInputs ? GR_GL_DECODE_EXT : GR_GL_SKIP_DECODE_EXT; in generateMipmaps() 3229 if (!this->generateMipmap(texture, allowSRGBInputs)) { in generateMipmaps()
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/external/skia/src/gpu/ |
D | GrPaint.h | 69 void setAllowSRGBInputs(bool allowSRGBInputs) { fAllowSRGBInputs = allowSRGBInputs; } in setAllowSRGBInputs() argument
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D | GrProcessorSet.h | 55 bool allowSRGBInputs() const { return SkToBool(fFlags & kAllowSRGBInputs_Flag); } in allowSRGBInputs() function
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D | GrPipeline.cpp | 41 if (args.fProcessors->allowSRGBInputs()) { in init()
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineState.h | 146 bool allowSRGBInputs);
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D | GrVkPipelineState.cpp | 311 bool allowSRGBInputs) { in writeSamplers() argument 326 const GrVkImageView* textureView = texture->textureView(allowSRGBInputs); in writeSamplers()
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