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Searched refs:fUniformHandler (Results 1 – 25 of 57) sorted by relevance

123

/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp46 , fUniformHandler(this) { in GrVkPipelineStateBuilder()
106 resourceProvider.getSamplerDescriptorSetHandle(fUniformHandler, &samplerDSHandle); in finalize()
181 fUniformHandler.fUniforms, in finalize()
182 fUniformHandler.fCurrentVertexUBOOffset, in finalize()
183 fUniformHandler.fCurrentFragmentUBOOffset, in finalize()
184 (uint32_t)fUniformHandler.numSamplers(), in finalize()
DGrVkPipelineStateBuilder.h68 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
69 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
74 GrVkUniformHandler fUniformHandler; variable
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp65 , fUniformHandler(this) { in GrGLProgramBuilder()
174 fUniformHandler.bindUniformLocations(programID, fGpu->glCaps()); in bindProgramResourceLocations()
224 fUniformHandler.getUniformLocations(programID, fGpu->glCaps()); in resolveProgramResourceLocations()
258 fUniformHandler.fUniforms, in createProgram()
259 fUniformHandler.fSamplers, in createProgram()
260 fUniformHandler.fImageStorages, in createProgram()
DGrGLProgramBuilder.h66 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler()
67 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler()
73 GrGLUniformHandler fUniformHandler; variable
/external/skia/src/gpu/glsl/
DGrGLSLXferProcessor.h40 , fUniformHandler(uniformHandler) in EmitArgs()
52 GrGLSLUniformHandler* fUniformHandler; member
DGrGLSLPrimitiveProcessor.h87 , fUniformHandler(uniformHandler) in EmitArgs()
102 GrGLSLUniformHandler* fUniformHandler; member
DGrGLSLFragmentProcessor.h124 , fUniformHandler(uniformHandler) in EmitArgs()
135 GrGLSLUniformHandler* fUniformHandler; member
DGrGLSLFragmentProcessor.cpp54 args.fUniformHandler, in internalEmitChild()
DGrGLSLXferProcessor.cpp23 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode()
/external/skia/src/gpu/effects/
DGrYUVEffect.cpp109 fMatrixUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
253 fRGBToYUVUni = args.fUniformHandler->addUniformArray( in emitCode()
265 fRGBToYUVUni = args.fUniformHandler->addUniformArray( in emitCode()
278 fRGBToYUVUni = args.fUniformHandler->addUniform( in emitCode()
DGrBicubicEffect.cpp45 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode()
98 args.fUniformHandler, in emitCode()
DGrTextureDomain.cpp295 fColorSpaceHelper.emitCode(args.fUniformHandler, tde.colorSpaceXform()); in onCreateGLSLInstance()
297 args.fUniformHandler, in onCreateGLSLInstance()
392 fScaleAndTranslateUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in onCreateGLSLInstance()
400 args.fUniformHandler, in onCreateGLSLInstance()
DGrOvalEffect.cpp116 fCircleUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
285 fEllipseUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
295 fScaleUniform = args.fUniformHandler->addUniform( in emitCode()
DGrShadowGeoProc.cpp24 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode()
DGrConvexPolyEffect.cpp102 fRectUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
191 fEdgeUniform = args.fUniformHandler->addUniformArray(kFragment_GrShaderFlag, in emitCode()
DGrConstColorProcessor.cpp21 fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
DGrSimpleTextureEffect.cpp47 fColorSpaceHelper.emitCode(args.fUniformHandler, textureEffect.colorSpaceXform()); in emitCode()
DGrBezierEffect.cpp75 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode()
336 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode()
531 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode()
DGrDistanceFieldGeoProc.cpp39 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode()
318 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode()
559 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode()
/external/skia/src/effects/gradients/
DSkSweepGradient.cpp208 this->emitUniforms(args.fUniformHandler, ge); in emitCode()
225 args.fUniformHandler, in emitCode()
DSkRadialGradient.cpp330 this->emitUniforms(args.fUniformHandler, ge); in emitCode()
335 args.fUniformHandler, in emitCode()
DSkTwoPointConicalGradient_gpu.cpp224 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode()
507 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode()
709 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode()
960 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode()
1199 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode()
/external/skia/src/effects/
DSkDisplacementMapEffect.cpp566 fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
568 const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni); in emitCode()
575 fColorSpaceHelper.emitCode(args.fUniformHandler, displacementMap.colorSpaceXform()); in emitCode()
629 args.fUniformHandler, in emitCode()
DGrAlphaThresholdFragmentProcessor.cpp87 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode()
/external/skia/src/gpu/
DGrPathProcessor.cpp39 fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()

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