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Searched refs:isUserType (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
Dglslang.l438 if (variable->isUserType()) { in check_type()
DSymbolTable.h92 bool isUserType() const { return userType; } in isUserType() function
Dglslang_lex.cpp3368 if (variable->isUserType()) { in check_type()