1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #ifndef _SYMBOL_TABLE_INCLUDED_
16 #define _SYMBOL_TABLE_INCLUDED_
17
18 //
19 // Symbol table for parsing. Has these design characteristics:
20 //
21 // * Same symbol table can be used to compile many shaders, to preserve
22 // effort of creating and loading with the large numbers of built-in
23 // symbols.
24 //
25 // * Name mangling will be used to give each function a unique name
26 // so that symbol table lookups are never ambiguous. This allows
27 // a simpler symbol table structure.
28 //
29 // * Pushing and popping of scope, so symbol table will really be a stack
30 // of symbol tables. Searched from the top, with new inserts going into
31 // the top.
32 //
33 // * Constants: Compile time constant symbols will keep their values
34 // in the symbol table. The parser can substitute constants at parse
35 // time, including doing constant folding and constant propagation.
36 //
37 // * No temporaries: Temporaries made from operations (+, --, .xy, etc.)
38 // are tracked in the intermediate representation, not the symbol table.
39 //
40
41 #ifndef __ANDROID__
42 #include <assert.h>
43 #else
44 #include "../../Common/DebugAndroid.hpp"
45 #endif
46
47 #include "InfoSink.h"
48 #include "intermediate.h"
49 #include <set>
50
51 //
52 // Symbol base class. (Can build functions or variables out of these...)
53 //
54 class TSymbol
55 {
56 public:
57 POOL_ALLOCATOR_NEW_DELETE();
TSymbol(const TString * n)58 TSymbol(const TString *n) : name(n) { }
~TSymbol()59 virtual ~TSymbol() { /* don't delete name, it's from the pool */ }
60
getName()61 const TString& getName() const { return *name; }
getMangledName()62 virtual const TString& getMangledName() const { return getName(); }
isFunction()63 virtual bool isFunction() const { return false; }
isVariable()64 virtual bool isVariable() const { return false; }
setUniqueId(int id)65 void setUniqueId(int id) { uniqueId = id; }
getUniqueId()66 int getUniqueId() const { return uniqueId; }
67 TSymbol(const TSymbol&);
68
69 protected:
70 const TString *name;
71 unsigned int uniqueId; // For real comparing during code generation
72 };
73
74 //
75 // Variable class, meaning a symbol that's not a function.
76 //
77 // There could be a separate class heirarchy for Constant variables;
78 // Only one of int, bool, or float, (or none) is correct for
79 // any particular use, but it's easy to do this way, and doesn't
80 // seem worth having separate classes, and "getConst" can't simply return
81 // different values for different types polymorphically, so this is
82 // just simple and pragmatic.
83 //
84 class TVariable : public TSymbol
85 {
86 public:
TSymbol(name)87 TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
~TVariable()88 virtual ~TVariable() { }
isVariable()89 virtual bool isVariable() const { return true; }
getType()90 TType& getType() { return type; }
getType()91 const TType& getType() const { return type; }
isUserType()92 bool isUserType() const { return userType; }
setQualifier(TQualifier qualifier)93 void setQualifier(TQualifier qualifier) { type.setQualifier(qualifier); }
updateArrayInformationType(TType * t)94 void updateArrayInformationType(TType *t) { arrayInformationType = t; }
getArrayInformationType()95 TType* getArrayInformationType() { return arrayInformationType; }
96
getConstPointer()97 ConstantUnion* getConstPointer()
98 {
99 if (!unionArray)
100 unionArray = new ConstantUnion[type.getObjectSize()];
101
102 return unionArray;
103 }
104
getConstPointer()105 ConstantUnion* getConstPointer() const { return unionArray; }
isConstant()106 bool isConstant() const { return unionArray != nullptr; }
107
shareConstPointer(ConstantUnion * constArray)108 void shareConstPointer( ConstantUnion *constArray)
109 {
110 if (unionArray == constArray)
111 return;
112
113 delete[] unionArray;
114 unionArray = constArray;
115 }
116
117 protected:
118 TType type;
119 bool userType;
120 // we are assuming that Pool Allocator will free the memory allocated to unionArray
121 // when this object is destroyed
122 ConstantUnion *unionArray;
123 TType *arrayInformationType; // this is used for updating maxArraySize in all the references to a given symbol
124 };
125
126 //
127 // The function sub-class of symbols and the parser will need to
128 // share this definition of a function parameter.
129 //
130 struct TParameter
131 {
132 TString *name;
133 TType *type;
134 };
135
136 //
137 // The function sub-class of a symbol.
138 //
139 class TFunction : public TSymbol
140 {
141 public:
TFunction(TOperator o)142 TFunction(TOperator o) :
143 TSymbol(0),
144 returnType(TType(EbtVoid, EbpUndefined)),
145 op(o),
146 defined(false),
147 prototypeDeclaration(false) { }
148 TFunction(const TString *name, const TType& retType, TOperator tOp = EOpNull, const char *ext = "") :
TSymbol(name)149 TSymbol(name),
150 returnType(retType),
151 mangledName(TFunction::mangleName(*name)),
152 op(tOp),
153 extension(ext),
154 defined(false),
155 prototypeDeclaration(false) { }
156 virtual ~TFunction();
isFunction()157 virtual bool isFunction() const { return true; }
158
mangleName(const TString & name)159 static TString mangleName(const TString& name) { return name + '('; }
unmangleName(const TString & mangledName)160 static TString unmangleName(const TString& mangledName)
161 {
162 return TString(mangledName.c_str(), mangledName.find_first_of('('));
163 }
164
addParameter(TParameter & p)165 void addParameter(TParameter& p)
166 {
167 parameters.push_back(p);
168 mangledName = mangledName + p.type->getMangledName();
169 }
170
getMangledName()171 const TString& getMangledName() const { return mangledName; }
getReturnType()172 const TType& getReturnType() const { return returnType; }
173
getBuiltInOp()174 TOperator getBuiltInOp() const { return op; }
getExtension()175 const TString& getExtension() const { return extension; }
176
setDefined()177 void setDefined() { defined = true; }
isDefined()178 bool isDefined() { return defined; }
setHasPrototypeDeclaration()179 void setHasPrototypeDeclaration() { prototypeDeclaration = true; }
hasPrototypeDeclaration()180 bool hasPrototypeDeclaration() const { return prototypeDeclaration; }
181
getParamCount()182 size_t getParamCount() const { return parameters.size(); }
getParam(int i)183 const TParameter& getParam(int i) const { return parameters[i]; }
184
185 protected:
186 typedef TVector<TParameter> TParamList;
187 TParamList parameters;
188 TType returnType;
189 TString mangledName;
190 TOperator op;
191 TString extension;
192 bool defined;
193 bool prototypeDeclaration;
194 };
195
196
197 class TSymbolTableLevel
198 {
199 public:
200 typedef TMap<TString, TSymbol*> tLevel;
201 typedef tLevel::const_iterator const_iterator;
202 typedef const tLevel::value_type tLevelPair;
203 typedef std::pair<tLevel::iterator, bool> tInsertResult;
204
205 POOL_ALLOCATOR_NEW_DELETE();
TSymbolTableLevel()206 TSymbolTableLevel() { }
207 ~TSymbolTableLevel();
208
insert(TSymbol & symbol)209 bool insert(TSymbol &symbol)
210 {
211 symbol.setUniqueId(nextUniqueId());
212
213 //
214 // returning true means symbol was added to the table
215 //
216 tInsertResult result;
217 result = level.insert(tLevelPair(symbol.getMangledName(), &symbol));
218
219 return result.second;
220 }
221
find(const TString & name)222 TSymbol* find(const TString& name) const
223 {
224 tLevel::const_iterator it = level.find(name);
225 if (it == level.end())
226 return 0;
227 else
228 return (*it).second;
229 }
230
nextUniqueId()231 static int nextUniqueId()
232 {
233 return ++uniqueId;
234 }
235
236 protected:
237 tLevel level;
238 static int uniqueId; // for unique identification in code generation
239 };
240
241 enum ESymbolLevel
242 {
243 COMMON_BUILTINS,
244 ESSL1_BUILTINS,
245 ESSL3_BUILTINS,
246 LAST_BUILTIN_LEVEL = ESSL3_BUILTINS,
247 GLOBAL_LEVEL
248 };
249
IsGenType(const TType * type)250 inline bool IsGenType(const TType *type)
251 {
252 if(type)
253 {
254 TBasicType basicType = type->getBasicType();
255 return basicType == EbtGenType || basicType == EbtGenIType || basicType == EbtGenUType || basicType == EbtGenBType;
256 }
257
258 return false;
259 }
260
IsVecType(const TType * type)261 inline bool IsVecType(const TType *type)
262 {
263 if(type)
264 {
265 TBasicType basicType = type->getBasicType();
266 return basicType == EbtVec || basicType == EbtIVec || basicType == EbtUVec || basicType == EbtBVec;
267 }
268
269 return false;
270 }
271
GenType(TType * type,int size)272 inline TType *GenType(TType *type, int size)
273 {
274 ASSERT(size >= 1 && size <= 4);
275
276 if(!type)
277 {
278 return nullptr;
279 }
280
281 ASSERT(!IsVecType(type));
282
283 switch(type->getBasicType())
284 {
285 case EbtGenType: return new TType(EbtFloat, size);
286 case EbtGenIType: return new TType(EbtInt, size);
287 case EbtGenUType: return new TType(EbtUInt, size);
288 case EbtGenBType: return new TType(EbtBool, size);
289 default: return type;
290 }
291 }
292
VecType(TType * type,int size)293 inline TType *VecType(TType *type, int size)
294 {
295 ASSERT(size >= 2 && size <= 4);
296
297 if(!type)
298 {
299 return nullptr;
300 }
301
302 ASSERT(!IsGenType(type));
303
304 switch(type->getBasicType())
305 {
306 case EbtVec: return new TType(EbtFloat, size);
307 case EbtIVec: return new TType(EbtInt, size);
308 case EbtUVec: return new TType(EbtUInt, size);
309 case EbtBVec: return new TType(EbtBool, size);
310 default: return type;
311 }
312 }
313
314 class TSymbolTable
315 {
316 public:
TSymbolTable()317 TSymbolTable()
318 : mGlobalInvariant(false)
319 {
320 //
321 // The symbol table cannot be used until push() is called, but
322 // the lack of an initial call to push() can be used to detect
323 // that the symbol table has not been preloaded with built-ins.
324 //
325 }
326
~TSymbolTable()327 ~TSymbolTable()
328 {
329 while(currentLevel() > LAST_BUILTIN_LEVEL)
330 {
331 pop();
332 }
333 }
334
isEmpty()335 bool isEmpty() { return table.empty(); }
atBuiltInLevel()336 bool atBuiltInLevel() { return currentLevel() <= LAST_BUILTIN_LEVEL; }
atGlobalLevel()337 bool atGlobalLevel() { return currentLevel() <= GLOBAL_LEVEL; }
push()338 void push()
339 {
340 table.push_back(new TSymbolTableLevel);
341 precisionStack.push_back( PrecisionStackLevel() );
342 }
343
pop()344 void pop()
345 {
346 delete table[currentLevel()];
347 table.pop_back();
348 precisionStack.pop_back();
349 }
350
declare(TSymbol & symbol)351 bool declare(TSymbol &symbol)
352 {
353 return insert(currentLevel(), symbol);
354 }
355
insert(ESymbolLevel level,TSymbol & symbol)356 bool insert(ESymbolLevel level, TSymbol &symbol)
357 {
358 return table[level]->insert(symbol);
359 }
360
insertConstInt(ESymbolLevel level,const char * name,int value)361 bool insertConstInt(ESymbolLevel level, const char *name, int value)
362 {
363 TVariable *constant = new TVariable(NewPoolTString(name), TType(EbtInt, EbpUndefined, EvqConstExpr, 1));
364 constant->getConstPointer()->setIConst(value);
365 return insert(level, *constant);
366 }
367
368 void insertBuiltIn(ESymbolLevel level, TOperator op, const char *ext, TType *rvalue, const char *name, TType *ptype1, TType *ptype2 = 0, TType *ptype3 = 0, TType *ptype4 = 0, TType *ptype5 = 0)
369 {
370 if(ptype1->getBasicType() == EbtGSampler2D)
371 {
372 bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
373 insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler2D), ptype2, ptype3, ptype4, ptype5);
374 insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler2D), ptype2, ptype3, ptype4, ptype5);
375 insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler2D), ptype2, ptype3, ptype4, ptype5);
376 }
377 else if(ptype1->getBasicType() == EbtGSampler3D)
378 {
379 bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
380 insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler3D), ptype2, ptype3, ptype4, ptype5);
381 insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler3D), ptype2, ptype3, ptype4, ptype5);
382 insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler3D), ptype2, ptype3, ptype4, ptype5);
383 }
384 else if(ptype1->getBasicType() == EbtGSamplerCube)
385 {
386 bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
387 insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSamplerCube), ptype2, ptype3, ptype4, ptype5);
388 insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISamplerCube), ptype2, ptype3, ptype4, ptype5);
389 insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSamplerCube), ptype2, ptype3, ptype4, ptype5);
390 }
391 else if(ptype1->getBasicType() == EbtGSampler2DArray)
392 {
393 bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
394 insertBuiltIn(level, gvec4 ? new TType(EbtFloat, 4) : rvalue, name, new TType(EbtSampler2DArray), ptype2, ptype3, ptype4, ptype5);
395 insertBuiltIn(level, gvec4 ? new TType(EbtInt, 4) : rvalue, name, new TType(EbtISampler2DArray), ptype2, ptype3, ptype4, ptype5);
396 insertBuiltIn(level, gvec4 ? new TType(EbtUInt, 4) : rvalue, name, new TType(EbtUSampler2DArray), ptype2, ptype3, ptype4, ptype5);
397 }
398 else if(IsGenType(rvalue) || IsGenType(ptype1) || IsGenType(ptype2) || IsGenType(ptype3))
399 {
400 ASSERT(!ptype4);
401 insertBuiltIn(level, op, ext, GenType(rvalue, 1), name, GenType(ptype1, 1), GenType(ptype2, 1), GenType(ptype3, 1));
402 insertBuiltIn(level, op, ext, GenType(rvalue, 2), name, GenType(ptype1, 2), GenType(ptype2, 2), GenType(ptype3, 2));
403 insertBuiltIn(level, op, ext, GenType(rvalue, 3), name, GenType(ptype1, 3), GenType(ptype2, 3), GenType(ptype3, 3));
404 insertBuiltIn(level, op, ext, GenType(rvalue, 4), name, GenType(ptype1, 4), GenType(ptype2, 4), GenType(ptype3, 4));
405 }
406 else if(IsVecType(rvalue) || IsVecType(ptype1) || IsVecType(ptype2) || IsVecType(ptype3))
407 {
408 ASSERT(!ptype4);
409 insertBuiltIn(level, op, ext, VecType(rvalue, 2), name, VecType(ptype1, 2), VecType(ptype2, 2), VecType(ptype3, 2));
410 insertBuiltIn(level, op, ext, VecType(rvalue, 3), name, VecType(ptype1, 3), VecType(ptype2, 3), VecType(ptype3, 3));
411 insertBuiltIn(level, op, ext, VecType(rvalue, 4), name, VecType(ptype1, 4), VecType(ptype2, 4), VecType(ptype3, 4));
412 }
413 else
414 {
415 TFunction *function = new TFunction(NewPoolTString(name), *rvalue, op, ext);
416
417 TParameter param1 = {0, ptype1};
418 function->addParameter(param1);
419
420 if(ptype2)
421 {
422 TParameter param2 = {0, ptype2};
423 function->addParameter(param2);
424 }
425
426 if(ptype3)
427 {
428 TParameter param3 = {0, ptype3};
429 function->addParameter(param3);
430 }
431
432 if(ptype4)
433 {
434 TParameter param4 = {0, ptype4};
435 function->addParameter(param4);
436 }
437
438 if(ptype5)
439 {
440 TParameter param5 = {0, ptype5};
441 function->addParameter(param5);
442 }
443
444 insert(level, *function);
445 }
446 }
447
448 void insertBuiltIn(ESymbolLevel level, TOperator op, TType *rvalue, const char *name, TType *ptype1, TType *ptype2 = 0, TType *ptype3 = 0, TType *ptype4 = 0, TType *ptype5 = 0)
449 {
450 insertBuiltIn(level, op, "", rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5);
451 }
452
453 void insertBuiltIn(ESymbolLevel level, TType *rvalue, const char *name, TType *ptype1, TType *ptype2 = 0, TType *ptype3 = 0, TType *ptype4 = 0, TType *ptype5 = 0)
454 {
455 insertBuiltIn(level, EOpNull, rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5);
456 }
457
458 TSymbol *find(const TString &name, int shaderVersion, bool *builtIn = nullptr, bool *sameScope = nullptr) const;
459 TSymbol *findBuiltIn(const TString &name, int shaderVersion) const;
460
getOuterLevel()461 TSymbolTableLevel *getOuterLevel() const
462 {
463 assert(currentLevel() >= 1);
464 return table[currentLevel() - 1];
465 }
466
setDefaultPrecision(const TPublicType & type,TPrecision prec)467 bool setDefaultPrecision(const TPublicType &type, TPrecision prec)
468 {
469 if (IsSampler(type.type))
470 return true; // Skip sampler types for the time being
471 if (type.type != EbtFloat && type.type != EbtInt)
472 return false; // Only set default precision for int/float
473 if (type.primarySize > 1 || type.secondarySize > 1 || type.array)
474 return false; // Not allowed to set for aggregate types
475 int indexOfLastElement = static_cast<int>(precisionStack.size()) - 1;
476 precisionStack[indexOfLastElement][type.type] = prec; // Uses map operator [], overwrites the current value
477 return true;
478 }
479
480 // Searches down the precisionStack for a precision qualifier for the specified TBasicType
getDefaultPrecision(TBasicType type)481 TPrecision getDefaultPrecision( TBasicType type)
482 {
483 // unsigned integers use the same precision as signed
484 if (type == EbtUInt) type = EbtInt;
485
486 if( type != EbtFloat && type != EbtInt ) return EbpUndefined;
487 int level = static_cast<int>(precisionStack.size()) - 1;
488 assert( level >= 0); // Just to be safe. Should not happen.
489 PrecisionStackLevel::iterator it;
490 TPrecision prec = EbpUndefined; // If we dont find anything we return this. Should we error check this?
491 while( level >= 0 ){
492 it = precisionStack[level].find( type );
493 if( it != precisionStack[level].end() ){
494 prec = (*it).second;
495 break;
496 }
497 level--;
498 }
499 return prec;
500 }
501
502 // This records invariant varyings declared through
503 // "invariant varying_name;".
addInvariantVarying(const std::string & originalName)504 void addInvariantVarying(const std::string &originalName)
505 {
506 mInvariantVaryings.insert(originalName);
507 }
508 // If this returns false, the varying could still be invariant
509 // if it is set as invariant during the varying variable
510 // declaration - this piece of information is stored in the
511 // variable's type, not here.
isVaryingInvariant(const std::string & originalName)512 bool isVaryingInvariant(const std::string &originalName) const
513 {
514 return (mGlobalInvariant ||
515 mInvariantVaryings.count(originalName) > 0);
516 }
517
setGlobalInvariant()518 void setGlobalInvariant() { mGlobalInvariant = true; }
getGlobalInvariant()519 bool getGlobalInvariant() const { return mGlobalInvariant; }
520
521 protected:
currentLevel()522 ESymbolLevel currentLevel() const { return static_cast<ESymbolLevel>(table.size() - 1); }
523
524 std::vector<TSymbolTableLevel*> table;
525 typedef std::map< TBasicType, TPrecision > PrecisionStackLevel;
526 std::vector< PrecisionStackLevel > precisionStack;
527
528 std::set<std::string> mInvariantVaryings;
529 bool mGlobalInvariant;
530 };
531
532 #endif // _SYMBOL_TABLE_INCLUDED_
533