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Searched refs:lockExternal (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DVolume9.cpp185 lockedVolume->pBits = lockExternal(box->Left, box->Top, box->Front, lock, sw::PUBLIC); in LockBox()
189 lockedVolume->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockBox()
DDirect3DSurface9.cpp267 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect()
271 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect()
DDirect3DSwapChain9.cpp207 void *buffer = dest->lockExternal(0, 0, 0, sw::LOCK_WRITEONLY, sw::PRIVATE); in GetFrontBufferData()
DDirect3DDevice9.cpp1829 void *sourceBuffer = source->lockExternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); in GetRenderTargetData()
1830 void *destBuffer = dest->lockExternal(0, 0, 0, sw::LOCK_WRITEONLY, sw::PUBLIC); in GetRenderTargetData()
2659 void *bitmap = cursorSurface->lockExternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); in SetCursorProperties()
2664 void *buffer = cursor->lockExternal(0, 0, 0, sw::LOCK_DISCARD, sw::PUBLIC); in SetCursorProperties()
5458 …unsigned char *sBuffer = (unsigned char*)source->lockExternal(sRect.left, sRect.top, 0, sw::LOCK_R… in UpdateSurface()
5459 …unsigned char *dBuffer = (unsigned char*)dest->lockExternal(dRect.left, dRect.top, 0, sw::LOCK_WRI… in UpdateSurface()
6362 void *sBuffer = source->lockExternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); in updateVolume()
6363 void *dBuffer = dest->lockExternal(0, 0, 0, sw::LOCK_WRITEONLY, sw::PUBLIC); in updateVolume()
/external/swiftshader/src/OpenGL/common/
DImage.hpp138 return lockExternal(left, top, 0, lock, sw::PUBLIC); in lock()
307 (void)sw::Surface::lockExternal(left, top, 0, lock, sw::PUBLIC); in lock()
/external/swiftshader/src/Renderer/
DSurface.hpp270 void *lockExternal(int x, int y, int z, Lock lock, Accessor client);
478 return internal ? lockInternal(x, y, z, lock, client) : lockExternal(x, y, z, lock, client); in lock()
DSurface.cpp1296 void *Surface::lockExternal(int x, int y, int z, Lock lock, Accessor client) in lockExternal() function in sw::Surface
1378 lockExternal(0, 0, 0, LOCK_READWRITE, client); in lockInternal()
3319 row = (unsigned char*)lockExternal(x0, y0, 0, LOCK_WRITEONLY, PUBLIC); in fill()
/external/swiftshader/src/Main/
DFrameBuffer.cpp117 cursor = cursorImage->lockExternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); in setCursorImage()
/external/swiftshader/src/OpenGL/libGL/
DImage.cpp61 return lockExternal(left, top, 0, lock, sw::PUBLIC); in lock()