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Searched refs:lockedVolume (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DVolume9.cpp148 long Direct3DVolume9::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) in LockBox() argument
154 if(!lockedVolume) in LockBox()
159 lockedVolume->RowPitch = 0; in LockBox()
160 lockedVolume->SlicePitch = 0; in LockBox()
161 lockedVolume->pBits = 0; in LockBox()
168 lockedVolume->RowPitch = getExternalPitchB(); in LockBox()
169 lockedVolume->SlicePitch = getExternalSliceB(); in LockBox()
185 lockedVolume->pBits = lockExternal(box->Left, box->Top, box->Front, lock, sw::PUBLIC); in LockBox()
189 lockedVolume->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockBox()
DDirect3DVolumeTexture9.cpp306 …long Direct3DVolumeTexture9::LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX… in LockBox() argument
312 if(!lockedVolume || level >= GetLevelCount() || !volumeLevel[level]) in LockBox()
317 return volumeLevel[level]->LockBox(lockedVolume, box, flags); in LockBox()
DDirect3DVolume9.hpp48 long __stdcall LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags);
DDirect3DVolumeTexture9.hpp61 …long __stdcall LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigne…