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Searched refs:m_context (Results 1 – 25 of 469) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fFunctionalTests.cpp159 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init()
178 addChild(new ShaderCommonFunctionTests (m_context)); in init()
179 addChild(new ShaderPackingFunctionTests (m_context)); in init()
180 addChild(createBuiltinPrecisionTests (m_context)); in init()
194 addChild(new ShaderLibraryTest (m_context, "preprocessor", "Preprocessor Tests")); in init()
195 addChild(new ShaderLibraryTest (m_context, "constants", "Constant Literal Tests")); in init()
196 addChild(new ShaderLibraryTest (m_context, "linkage", "Linkage Tests")); in init()
197 addChild(new ShaderLibraryTest (m_context, "conversions", "Type Conversion Tests")); in init()
198 addChild(new ShaderLibraryTest (m_context, "conditionals", "Conditionals Tests")); in init()
199 addChild(new ShaderLibraryTest (m_context, "declarations", "Declarations Tests")); in init()
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Des3fRasterizerDiscardTests.cpp158 int width = m_context.getRenderTarget().getWidth(); in setupFramebufferObject()
159 int height = m_context.getRenderTarget().getHeight(); in setupFramebufferObject()
227 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShade… in init()
249 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); in iterate()
349 if ((m_caseOptions & CASEOPTION_FBO) || m_context.getRenderTarget().getStencilBits() > 0) in iterate()
375 glu::readPixels(m_context.getRenderContext(), 0, 0, pixels.getAccess()); in iterate()
444 …basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_… in init()
445 …basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_lines", "lines", 4, CASE_WR… in init()
446 …basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_strip", "line_strip", 4,… in init()
447 …basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, C… in init()
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Des3fOcclusionQueryTests.cpp167 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShade… in init()
190 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); in iterate()
388 glu::readPixels(m_context.getRenderContext(), 0, 0, pixels.getAccess()); in iterate()
449 …addChild(new OcclusionQueryCase(m_context, "scissor", "scissor", 1, 10, 1.6f… in init()
450 …addChild(new OcclusionQueryCase(m_context, "depth_write", "depth_write", 8, 10… in init()
451 …addChild(new OcclusionQueryCase(m_context, "depth_clear", "depth_clear", 5, 10… in init()
452 …addChild(new OcclusionQueryCase(m_context, "stencil_write", "stencil_write", 8,… in init()
453 …addChild(new OcclusionQueryCase(m_context, "stencil_clear", "stencil_clear", 5,… in init()
455 …addChild(new OcclusionQueryCase(m_context, "scissor_depth_write", "scissor_depth_write", … in init()
456 …addChild(new OcclusionQueryCase(m_context, "scissor_depth_clear", "scissor_depth_clear", … in init()
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Des3fReadPixelsTests.cpp146 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fra… in render()
360 if (!m_useRenderBuffer && m_context.getRenderTarget().getNumSamples() > 1) in iterate()
363 …old = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget(… in iterate()
364 …old = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget(… in iterate()
365 …old = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget(… in iterate()
366 …old = (deUint8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget(… in iterate()
386 …const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelForma… in iterate()
387 …const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate()
388 …const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelForm… in iterate()
389 …const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate()
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Des3fRandomShaderTests.cpp74 …vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", … in init()
75 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Random expressions in fragment shader",… in init()
76 …combinedGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex and fragme… in init()
105 …vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", … in init()
106 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in fragment shader",… in init()
107 …combinedGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex and fragme… in init()
134 …vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", para… in init()
135 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in fragment shader", pa… in init()
162 …vertexGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in vertex shader", … in init()
163 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in fragment shader… in init()
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Des3fColorClearTest.cpp103 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
104 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); in iterate()
232 glu::readPixels(m_context.getRenderContext(), 0, 0, resImage.getAccess()); in iterate()
308 addChild(new ColorClearCase(m_context, "single_rgb", 30, 1,3, false, false, false, true )); in init()
309 addChild(new ColorClearCase(m_context, "single_rgba", 30, 1,3, true, false, false, true )); in init()
310 addChild(new ColorClearCase(m_context, "multiple_rgb", 15, 4,20, false, false, false, true )); in init()
311 addChild(new ColorClearCase(m_context, "multiple_rgba", 15, 4,20, true, false, false, true )); in init()
312 addChild(new ColorClearCase(m_context, "long_rgb", 2, 100,500, false, false, false, true )); in init()
313 addChild(new ColorClearCase(m_context, "long_rgba", 2, 100,500, true, false, false, true )); in init()
314 …addChild(new ColorClearCase(m_context, "subclears_rgb", 15, 4,30, false, false, false, false )… in init()
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/external/deqp/modules/gles2/functional/
Des2fFunctionalTests.cpp126 addChild(new ShaderExecuteTest(m_context, "preprocessor", "Preprocessor Tests")); in init()
127 addChild(new ShaderExecuteTest(m_context, "constants", "Constant Literal Tests")); in init()
128 addChild(new ShaderExecuteTest(m_context, "linkage", "Linkage Tests")); in init()
129 addChild(new ShaderExecuteTest(m_context, "conversions", "Type Conversion Tests")); in init()
130 addChild(new ShaderExecuteTest(m_context, "conditionals", "Conditionals Tests")); in init()
131 addChild(new ShaderExecuteTest(m_context, "declarations", "Declarations Tests")); in init()
132 addChild(new ShaderExecuteTest(m_context, "swizzles", "Swizzle Tests")); in init()
133 addChild(new ShaderExecuteTest(m_context, "functions", "Function Tests")); in init()
134 addChild(new ShaderExecuteTest(m_context, "keywords", "Keyword Tests")); in init()
135 addChild(new ShaderExecuteTest(m_context, "reserved_operators", "Reserved Operator Tests")); in init()
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Des2fLightAmountTest.cpp170 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in iterate()
197 addChild(new LightAmountCase(m_context, "none", 0, 0, 0 )); in init()
198 addChild(new LightAmountCase(m_context, "1dir", 1, 0, 0 )); in init()
199 addChild(new LightAmountCase(m_context, "2dir", 2, 0, 0 )); in init()
200 addChild(new LightAmountCase(m_context, "4dir", 4, 0, 0 )); in init()
201 addChild(new LightAmountCase(m_context, "6dir", 6, 0, 0 )); in init()
202 addChild(new LightAmountCase(m_context, "8dir", 8, 0, 0 )); in init()
203 addChild(new LightAmountCase(m_context, "10dir", 10, 0, 0 )); in init()
204 addChild(new LightAmountCase(m_context, "12dir", 12, 0, 0 )); in init()
205 addChild(new LightAmountCase(m_context, "14dir", 14, 0, 0 )); in init()
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Des2fRandomShaderTests.cpp72 …vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", … in init()
73 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Random expressions in fragment shader",… in init()
74 …combinedGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex and fragme… in init()
103 …vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", … in init()
104 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in fragment shader",… in init()
105 …combinedGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex and fragme… in init()
132 …vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", para… in init()
133 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in fragment shader", pa… in init()
160 …vertexGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in vertex shader", … in init()
161 …fragmentGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in fragment shader… in init()
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Des2fShaderBuiltinVarTests.cpp279 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
280 const int width = m_context.getRenderTarget().getWidth(); in iterate()
281 const int height = m_context.getRenderTarget().getHeight(); in iterate()
282 …const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().ge… in iterate()
288 const glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources( in iterate()
323 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, in iterate()
326 glu::readPixels(m_context.getRenderContext(), 0, 0, testImg.getAccess()); in iterate()
373 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
374 const int width = m_context.getRenderTarget().getWidth(); in iterate()
375 const int height = m_context.getRenderTarget().getHeight(); in iterate()
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Des2fColorClearTest.cpp103 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
104 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); in iterate()
232 glu::readPixels(m_context.getRenderContext(), 0, 0, resImage.getAccess()); in iterate()
308 addChild(new ColorClearCase(m_context, "single_rgb", 30, 1,3, false, false, false, true )); in init()
309 addChild(new ColorClearCase(m_context, "single_rgba", 30, 1,3, true, false, false, true )); in init()
310 addChild(new ColorClearCase(m_context, "multiple_rgb", 15, 4,20, false, false, false, true )); in init()
311 addChild(new ColorClearCase(m_context, "multiple_rgba", 15, 4,20, true, false, false, true )); in init()
312 addChild(new ColorClearCase(m_context, "long_rgb", 2, 100,500, false, false, false, true )); in init()
313 addChild(new ColorClearCase(m_context, "long_rgba", 2, 100,500, true, false, false, true )); in init()
314 …addChild(new ColorClearCase(m_context, "subclears_rgb", 15, 4,30, false, false, false, false )… in init()
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/external/deqp/modules/gles2/stress/
Des2sMemoryTests.cpp59 …tcu::TestCaseGroup* basicGroup = new TestCaseGroup(m_context, "basic", "Basic allocation stress te… in init()
62 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
63 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
64 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
65 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
67 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
68 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
69 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
70 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
72 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
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/external/deqp/modules/gles3/stress/
Des3sMemoryTests.cpp61 …tcu::TestCaseGroup* basicGroup = new TestCaseGroup(m_context, "basic", "Basic allocation stress te… in init()
64 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
65 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
66 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
67 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
69 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
70 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
71 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
72 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
74 …basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext()… in init()
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Des3sStressTests.cpp54 addChild(new MemoryTests (m_context)); in init()
55 addChild(new OcclusionQueryTests (m_context)); in init()
56 addChild(new SyncTests (m_context)); in init()
57 addChild(new LongRunningTests (m_context)); in init()
58 addChild(new SpecialFloatTests (m_context)); in init()
59 addChild(new DrawTests (m_context)); in init()
60 addChild(new VertexArrayTests (m_context)); in init()
61 addChild(new LongShaderTests (m_context)); in init()
62 addChild(new LongRunningShaderTests (m_context)); in init()
/external/deqp/modules/gles31/functional/
Des31fFunctionalTests.cpp117 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init()
139 addChild(new ComputeShaderBuiltinVarTests(m_context)); in init()
153 addChild(new ShaderCommonFunctionTests (m_context)); in init()
154 addChild(new ShaderPackingFunctionTests (m_context)); in init()
155 addChild(new ShaderIntegerFunctionTests (m_context)); in init()
156 addChild(new ShaderTextureSizeTests (m_context)); in init()
157 addChild(createBuiltinPrecisionTests (m_context)); in init()
171 …addChild(new ShaderLibraryTest(m_context, "linkage_geometry.test", "geometry", "Geometry shader")); in init()
172 …addChild(new ShaderLibraryTest(m_context, "linkage_tessellation.test", "tessellation", "Tessellati… in init()
173 …addChild(new ShaderLibraryTest(m_context, "linkage_tessellation_geometry.test", "tessellation_geom… in init()
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Des31fIntegerStateQueryTests.cpp89 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
122 if (contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2))) in init()
125 …if (m_texTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSuppo… in init()
127 …if (m_texTarget == GL_TEXTURE_CUBE_MAP_ARRAY && !m_context.getContextInfo().isExtensionSupported("… in init()
129 …if (m_texTarget == GL_TEXTURE_BUFFER && !m_context.getContextInfo().isExtensionSupported("GL_EXT_t… in init()
135 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
207 …TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(m_context.getRenderContext().getType(), m_m… in iterate()
209 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
213 …const int value = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2… in iterate()
261 …TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(m_context.getRenderContext().getType(), m_m… in iterate()
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Des31fSampleShadingTests.cpp72 …if (!contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_context in init()
78 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
123 …if (!contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_context in init()
129 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
190 …if (!contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_context in init()
196 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate()
278 …if (!contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !m_context in init()
280 if (m_renderTarget == TARGET_DEFAULT && m_context.getRenderTarget().getNumSamples() <= 1) in init()
302 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in setShadingValue()
340 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in postDraw()
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Des31fVertexAttributeBindingStateQueryTests.cpp89 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test()
90 glu::VertexArray vao (m_context.getRenderContext()); in test()
110 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
164 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test()
165 glu::VertexArray vao (m_context.getRenderContext()); in test()
185 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
266 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test()
267 glu::VertexArray vao (m_context.getRenderContext()); in test()
290 glu::VertexArray otherVao (m_context.getRenderContext()); in test()
343 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in test()
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Des31fBasicComputeShaderTests.cpp93 const ShaderProgram program(m_context.getRenderContext(), in iterate()
100 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
148 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
149 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate()
150 const Buffer inputBuffer (m_context.getRenderContext()); in iterate()
151 const Buffer outputBuffer (m_context.getRenderContext()); in iterate()
268 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
269 …const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SH… in iterate()
270 const Buffer inputBuffer (m_context.getRenderContext()); in iterate()
271 const Buffer outputBuffer (m_context.getRenderContext()); in iterate()
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/external/deqp/modules/gles3/performance/
Des3pPerformanceTests.cpp59 addChild(new TextureFormatTests (m_context)); in init()
60 addChild(new TextureFilteringTests (m_context)); in init()
61 addChild(new TextureCountTests (m_context)); in init()
77 addChild(new ShaderOperatorTests (m_context)); in init()
78 addChild(new ShaderControlStatementTests (m_context)); in init()
94 addChild(new StateChangeCallTests (m_context)); in init()
95 addChild(new StateChangeTests (m_context)); in init()
96 addChild(new RedundantStateChangeTests (m_context)); in init()
112 addChild(new BufferDataUploadTests (m_context)); in init()
129 addChild(new BlendTests (m_context)); in init()
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/external/deqp/modules/gles2/performance/
Des2pPerformanceTests.cpp59 addChild(new TextureFormatTests (m_context)); in init()
60 addChild(new TextureFilteringTests (m_context)); in init()
61 addChild(new TextureCountTests (m_context)); in init()
62 addChild(new TextureUploadTests (m_context)); in init()
78 addChild(new ShaderOperatorTests (m_context)); in init()
79 addChild(new ShaderControlStatementTests (m_context)); in init()
95 addChild(new StateChangeCallTests (m_context)); in init()
96 addChild(new StateChangeTests (m_context)); in init()
97 addChild(new RedundantStateChangeTests (m_context)); in init()
98 addChild(new DrawCallBatchingTests (m_context)); in init()
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/external/deqp/modules/gles2/
Dtes2TestPackage.cpp117 , m_context (DE_NULL) in TestPackage()
125 delete m_context; in ~TestPackage()
133 m_context = new Context(m_testCtx); in init()
136 addChild(new InfoTests (*m_context)); in init()
137 addChild(new CapabilityTests (*m_context)); in init()
138 addChild(new Functional::FunctionalTests (*m_context)); in init()
139 addChild(new Accuracy::AccuracyTests (*m_context)); in init()
140 addChild(new Performance::PerformanceTests (*m_context)); in init()
141 addChild(new Stress::StressTests (*m_context)); in init()
145 delete m_context; in init()
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/external/v8/src/inspector/
Dinjected-script.cc116 : m_context(context), in InjectedScript()
127 v8::HandleScope handles(m_context->isolate()); in getProperties()
128 v8::Local<v8::Context> context = m_context->context(); in getProperties()
129 V8FunctionCall function(m_context->inspector(), m_context->context(), in getProperties()
137 v8::TryCatch tryCatch(m_context->isolate()); in getProperties()
175 v8::HandleScope handles(m_context->isolate()); in wrapObject()
177 v8::Local<v8::Context> context = m_context->context(); in wrapObject()
198 v8::Local<v8::Context> context = m_context->context(); in wrapObjectProperty()
217 V8FunctionCall function(m_context->inspector(), m_context->context(), in wrapPropertyInArray()
233 V8FunctionCall function(m_context->inspector(), m_context->context(), in wrapValue()
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/external/deqp/modules/gles3/
Dtes3TestPackage.cpp116 , m_context (DE_NULL) in TestPackage()
124 delete m_context; in ~TestPackage()
132 m_context = new Context(m_testCtx); in init()
135 addChild(new InfoTests (*m_context)); in init()
136 addChild(new Functional::FunctionalTests (*m_context)); in init()
137 addChild(new Accuracy::AccuracyTests (*m_context)); in init()
138 addChild(new Performance::PerformanceTests (*m_context)); in init()
139 addChild(new Stress::StressTests (*m_context)); in init()
143 delete m_context; in init()
144 m_context = DE_NULL; in init()
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/external/deqp/framework/opengl/
DgluTexture.cpp53 : m_context (context) in Texture1D()
64 : m_context (context) in Texture1D()
77 m_context.getFunctions().deleteTextures(1, &m_glTexture); in ~Texture1D()
82 const glw::Functions& gl = m_context.getFunctions(); in upload()
106 : m_context (context) in Texture2D()
118 : m_context (context) in Texture2D()
130 : m_context (context) in Texture2D()
158 m_context.getFunctions().deleteTextures(1, &m_glTexture); in ~Texture2D()
163 const glw::Functions& gl = m_context.getFunctions(); in upload()
189 const glw::Functions& gl = m_context.getFunctions(); in loadCompressed()
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