/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawBaseClass.cpp | 37 , m_vertexShaderName (vertexShaderName) in DrawTestsBaseClass() 161 …> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); in initPipeline()
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D | vktDrawBaseClass.hpp | 148 const std::string m_vertexShaderName; member in vkt::Draw::DrawTestsBaseClass
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateBaseClass.hpp | 106 const std::string m_vertexShaderName; member in vkt::DynamicState::DynamicStateBaseClass
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D | vktDynamicStateBaseClass.cpp | 41 , m_vertexShaderName (vertexShaderName) in DynamicStateBaseClass() 161 …> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); in initPipeline()
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D | vktDynamicStateCBTests.cpp | 64 … vs (createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); in initPipeline()
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D | vktDynamicStateRSTests.cpp | 56 , m_vertexShaderName (vertexShaderName) in DepthBiasBaseCase() 94 std::string m_vertexShaderName; member in vkt::DynamicState::__anondbf475a60111::DepthBiasBaseCase 127 …> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); in initialize()
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D | vktDynamicStateDSTests.cpp | 63 , m_vertexShaderName (vertexShaderName) in DepthStencilBaseCase() 102 const std::string m_vertexShaderName; member in vkt::DynamicState::__anon90e28c180111::DepthStencilBaseCase 136 …> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); in initialize()
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D | vktDynamicStateVPTests.cpp | 262 …> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); in initPipeline()
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D | vktDynamicStateGeneralTests.cpp | 293 … vs (createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0)); in initPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 535 std::string m_vertexShaderName; member in vkt::sr::ShaderRenderCaseInstance
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D | vktShaderRender.cpp | 542 , m_vertexShaderName ("vert") in ShaderRenderCaseInstance() 566 , m_vertexShaderName ("vert") in ShaderRenderCaseInstance() 589 , m_vertexShaderName ("vert") in ShaderRenderCaseInstance() 2651 …le = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get(m_vertexShaderName), 0); in render()
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D | vktShaderRenderTextureGatherTests.cpp | 1285 m_vertexShaderName = "vert"; in iterate()
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