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Searched refs:samplerV (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fProgramUniformTests.cpp293 } samplerV; member
520 result.val.floatV[i] = sampler.val.samplerV.fillColor.floatV[i]; in getSamplerFillValue()
524 result.val.uintV[i] = sampler.val.samplerV.fillColor.uintV[i]; in getSamplerFillValue()
528 result.val.intV[i] = sampler.val.samplerV.fillColor.intV[i]; in getSamplerFillValue()
531 result.val.floatV[0] = sampler.val.samplerV.fillColor.floatV[0]; in getSamplerFillValue()
546 result.val.intV[0] = sampler.val.samplerV.unit; in getSamplerUnitValue()
627 result << value.val.samplerV.unit; in apiVarValueStr()
672 result.val.samplerV.unit = samplerUnit; in generateRandomVarValue()
678 … case glu::TYPE_FLOAT: result.val.samplerV.fillColor.floatV[i] = rnd.getFloat(0.0f, 1.0f); break; in generateRandomVarValue()
679 case glu::TYPE_INT: result.val.samplerV.fillColor.intV[i] = rnd.getInt(-10, 10); break; in generateRandomVarValue()
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/external/deqp/modules/gles3/functional/
Des3fUniformApiTests.cpp313 } samplerV; member
569 result.val.floatV[i] = sampler.val.samplerV.fillColor.floatV[i]; in getSamplerFillValue()
573 result.val.uintV[i] = sampler.val.samplerV.fillColor.uintV[i]; in getSamplerFillValue()
577 result.val.intV[i] = sampler.val.samplerV.fillColor.intV[i]; in getSamplerFillValue()
580 result.val.floatV[0] = sampler.val.samplerV.fillColor.floatV[0]; in getSamplerFillValue()
595 result.val.intV[0] = sampler.val.samplerV.unit; in getSamplerUnitValue()
676 result << value.val.samplerV.unit; in apiVarValueStr()
721 result.val.samplerV.unit = samplerUnit; in generateRandomVarValue()
727 … case glu::TYPE_FLOAT: result.val.samplerV.fillColor.floatV[i] = rnd.getFloat(0.0f, 1.0f); break; in generateRandomVarValue()
728 case glu::TYPE_INT: result.val.samplerV.fillColor.intV[i] = rnd.getInt(-10, 10); break; in generateRandomVarValue()
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/external/deqp/modules/gles2/functional/
Des2fUniformApiTests.cpp247 } samplerV; member
500 result.val.floatV[i] = sampler.val.samplerV.fillColor[i]; in getSamplerFillValue()
511 result.val.intV[0] = sampler.val.samplerV.unit; in getSamplerUnitValue()
567 result << value.val.samplerV.unit; in apiVarValueStr()
603 result.val.samplerV.unit = samplerUnit; in generateRandomVarValue()
606 result.val.samplerV.fillColor[i] = rnd.getFloat(0.0f, 1.0f); in generateRandomVarValue()
637 result.val.samplerV.unit = 0; in generateZeroVarValue()
640 result.val.samplerV.fillColor[i] = 0.12f * (float)i; in generateZeroVarValue()
675 if (a.val.samplerV.unit != b.val.samplerV.unit) in apiVarValueEquals()
1202 const tcu::Vec4 color = vec4FromPtr(&value.val.samplerV.fillColor[0]); in setupTexture()
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