Searched refs:texelConfig (Results 1 – 5 of 5) sorted by relevance
/external/skia/include/gpu/ |
D | GrProcessor.h | 267 BufferAccess(GrPixelConfig texelConfig, GrBuffer* buffer, 269 this->reset(texelConfig, buffer, visibility); 274 void reset(GrPixelConfig texelConfig, GrBuffer* buffer, 276 fTexelConfig = texelConfig; 289 GrPixelConfig texelConfig() const { return fTexelConfig; } in texelConfig() function
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/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 154 fGpu->bindTexelBuffer((*nextSamplerIdx)++, access.texelConfig(), in bindTextures()
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D | GrGLGpu.cpp | 3104 void GrGLGpu::bindTexelBuffer(int unitIdx, GrPixelConfig texelConfig, GrGLBuffer* buffer) { in bindTexelBuffer() argument 3105 SkASSERT(this->glCaps().canUseConfigWithTexelBuffer(texelConfig)); in bindTexelBuffer() 3125 buffTex.fTexelConfig != texelConfig) { in bindTexelBuffer() 3129 this->glCaps().configSizedInternalFormat(texelConfig), in bindTexelBuffer() 3132 buffTex.fTexelConfig = texelConfig; in bindTexelBuffer() 3136 this->glCaps().configSwizzle(texelConfig) != buffTex.fSwizzle) { in bindTexelBuffer() 3138 get_tex_param_swizzle(texelConfig, this->glCaps(), glSwizzle); in bindTexelBuffer() 3140 buffTex.fSwizzle = this->glCaps().configSwizzle(texelConfig); in bindTexelBuffer()
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/external/skia/src/gpu/ |
D | GrProgramDesc.cpp | 91 k16[j] = sampler_key(kBufferSampler_GrSLType, access.texelConfig(), access.visibility(), in add_sampler_and_image_keys()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 291 this->emitSampler(kBufferSampler_GrSLType, access.texelConfig(), name.c_str(), in emitSamplersAndImageStorages()
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