Home
last modified time | relevance | path

Searched refs:texelConfig (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/gpu/
DGrProcessor.h267 BufferAccess(GrPixelConfig texelConfig, GrBuffer* buffer,
269 this->reset(texelConfig, buffer, visibility);
274 void reset(GrPixelConfig texelConfig, GrBuffer* buffer,
276 fTexelConfig = texelConfig;
289 GrPixelConfig texelConfig() const { return fTexelConfig; } in texelConfig() function
/external/skia/src/gpu/gl/
DGrGLProgram.cpp154 fGpu->bindTexelBuffer((*nextSamplerIdx)++, access.texelConfig(), in bindTextures()
DGrGLGpu.cpp3104 void GrGLGpu::bindTexelBuffer(int unitIdx, GrPixelConfig texelConfig, GrGLBuffer* buffer) { in bindTexelBuffer() argument
3105 SkASSERT(this->glCaps().canUseConfigWithTexelBuffer(texelConfig)); in bindTexelBuffer()
3125 buffTex.fTexelConfig != texelConfig) { in bindTexelBuffer()
3129 this->glCaps().configSizedInternalFormat(texelConfig), in bindTexelBuffer()
3132 buffTex.fTexelConfig = texelConfig; in bindTexelBuffer()
3136 this->glCaps().configSwizzle(texelConfig) != buffTex.fSwizzle) { in bindTexelBuffer()
3138 get_tex_param_swizzle(texelConfig, this->glCaps(), glSwizzle); in bindTexelBuffer()
3140 buffTex.fSwizzle = this->glCaps().configSwizzle(texelConfig); in bindTexelBuffer()
/external/skia/src/gpu/
DGrProgramDesc.cpp91 k16[j] = sampler_key(kBufferSampler_GrSLType, access.texelConfig(), access.visibility(), in add_sampler_and_image_keys()
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp291 this->emitSampler(kBufferSampler_GrSLType, access.texelConfig(), name.c_str(), in emitSamplersAndImageStorages()