Searched refs:valuesToAssign (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 1371 vector<VarValue> valuesToAssign; in assignUniforms() local 1392 …valuesToAssign.push_back(glu::isDataTypeMatrix(apiValue.type) && transpose ? getTransposeMatrix(ap… in assignUniforms() 1400 DE_ASSERT(!valuesToAssign.empty()); in assignUniforms() 1402 if (glu::isDataTypeFloatOrVec(valuesToAssign[0].type)) in assignUniforms() 1406 const float* const ptr = &valuesToAssign[0].val.floatV[0]; in assignUniforms() 1420 vector<float> buffer(valuesToAssign.size() * typeSize); in assignUniforms() 1422 buffer[i] = valuesToAssign[i / typeSize].val.floatV[i % typeSize]; in assignUniforms() 1427 …case 1: GLU_CHECK_CALL(glProgramUniform1fv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms() 1428 …case 2: GLU_CHECK_CALL(glProgramUniform2fv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms() 1429 …case 3: GLU_CHECK_CALL(glProgramUniform3fv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 1868 vector<VarValue> valuesToAssign; in assignUniforms() local 1889 …valuesToAssign.push_back(glu::isDataTypeMatrix(apiValue.type) && transpose ? getTransposeMatrix(ap… in assignUniforms() 1897 DE_ASSERT(!valuesToAssign.empty()); in assignUniforms() 1899 if (glu::isDataTypeFloatOrVec(valuesToAssign[0].type)) in assignUniforms() 1903 const float* const ptr = &valuesToAssign[0].val.floatV[0]; in assignUniforms() 1917 vector<float> buffer(valuesToAssign.size() * typeSize); in assignUniforms() 1919 buffer[i] = valuesToAssign[i / typeSize].val.floatV[i % typeSize]; in assignUniforms() 1924 … case 1: GLU_CHECK_CALL(glUniform1fv(location, (GLsizei)valuesToAssign.size(), &buffer[0])); break; in assignUniforms() 1925 … case 2: GLU_CHECK_CALL(glUniform2fv(location, (GLsizei)valuesToAssign.size(), &buffer[0])); break; in assignUniforms() 1926 … case 3: GLU_CHECK_CALL(glUniform3fv(location, (GLsizei)valuesToAssign.size(), &buffer[0])); break; in assignUniforms() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 1497 vector<VarValue> valuesToAssign; in assignUniforms() local 1518 valuesToAssign.push_back(apiValue); in assignUniforms() 1526 DE_ASSERT(!valuesToAssign.empty()); in assignUniforms() 1528 if (glu::isDataTypeFloatOrVec(valuesToAssign[0].type)) in assignUniforms() 1532 const float* const ptr = &valuesToAssign[0].val.floatV[0]; in assignUniforms() 1546 vector<float> buffer(valuesToAssign.size() * typeSize); in assignUniforms() 1548 buffer[i] = valuesToAssign[i / typeSize].val.floatV[i % typeSize]; in assignUniforms() 1553 … case 1: GLU_CHECK_CALL(glUniform1fv(location, (GLsizei)valuesToAssign.size(), &buffer[0])); break; in assignUniforms() 1554 … case 2: GLU_CHECK_CALL(glUniform2fv(location, (GLsizei)valuesToAssign.size(), &buffer[0])); break; in assignUniforms() 1555 … case 3: GLU_CHECK_CALL(glUniform3fv(location, (GLsizei)valuesToAssign.size(), &buffer[0])); break; in assignUniforms() [all …]
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