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Searched refs:zMask (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Shader/
DPixelRoutine.hpp48 …peration(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]) …
60 …(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s &current, Int &sMask, Int &zMask, Int &cMask);
62 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, I…
74 …on stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask);
76 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas…
84 void writeStencil(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &zMask, Int &cMask);
85 void writeDepth(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &zMask);
DPixelRoutine.cpp68 Int zMask[4]; // Depth mask in quad() local
73 zMask[q] = cMask[q]; in quad()
108 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
226 zMask[q] &= cMask[q]; in quad()
238 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
252 writeDepth(zBuffer, q, x, z[q], zMask[q]); in quad()
256 …occlusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q… in quad()
267 rasterOperation(f, cBuffer, x, sMask, zMask, cMask); in quad()
281 writeStencil(sBuffer, q, x, sMask[q], zMask[q], cMask[q]); in quad()
397 …ne::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMask) in depthTest() argument
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DPixelProgram.hpp54 …Operation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]);
DPixelPipeline.hpp33 …Operation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]);
DPixelProgram.cpp577 …rOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]) in rasterOperation()
634 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
656 writeColor(index, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
DPixelPipeline.cpp302 …rOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]) in rasterOperation()
351 writeColor(0, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
370 writeColor(0, buffer, x, color, sMask[q], zMask[q], cMask[q]); in rasterOperation()
/external/swiftshader/src/Renderer/
DQuadRasterizer.cpp208 Int zMask = SignMask(zTest); in rasterize()
210 If(zMask == 0) in rasterize()
/external/sqlite/dist/orig/
Dsqlite3.c168865 char *zMask; /* Copy of update mask used with pUpdate */
170270 const char *zMask
170276 if( (int)strlen(zMask)!=pIter->nTblCol ){
170281 char c = zMask[pIter->aiSrcOrder[i]];
170815 const char *zMask, /* rbu_control value ('x.x.') */
170831 if( strcmp(pUp->zMask, zMask)==0 ){
170853 char *zSet = rbuObjIterGetSetlist(p, pIter, zMask);
170856 pUp->zMask = (char*)&pUp[1];
170857 memcpy(pUp->zMask, zMask, pIter->nTblCol);
171636 const char *zMask = 0;
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/external/sqlite/dist/
Dsqlite3.c168877 char *zMask; /* Copy of update mask used with pUpdate */
170282 const char *zMask
170288 if( (int)strlen(zMask)!=pIter->nTblCol ){
170293 char c = zMask[pIter->aiSrcOrder[i]];
170827 const char *zMask, /* rbu_control value ('x.x.') */
170843 if( strcmp(pUp->zMask, zMask)==0 ){
170865 char *zSet = rbuObjIterGetSetlist(p, pIter, zMask);
170868 pUp->zMask = (char*)&pUp[1];
170869 memcpy(pUp->zMask, zMask, pIter->nTblCol);
171648 const char *zMask = 0;
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