Searched refs:mSurfaceData (Results 1 – 2 of 2) sorted by relevance
244 mSurfaceData = new Surface(mGraphicBufferProducer, false); in generateSurfaceLocked()246 return mSurfaceData; in generateSurfaceLocked()252 if (mSurfaceData == 0) { in getSurface()255 return mSurfaceData; in getSurface()
167 mutable sp<Surface> mSurfaceData; variable