1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_SURFACE_CONTROL_H 18 #define ANDROID_GUI_SURFACE_CONTROL_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <utils/KeyedVector.h> 24 #include <utils/RefBase.h> 25 #include <utils/threads.h> 26 27 #include <ui/FrameStats.h> 28 #include <ui/PixelFormat.h> 29 #include <ui/Region.h> 30 31 #include <gui/ISurfaceComposerClient.h> 32 33 namespace android { 34 35 // --------------------------------------------------------------------------- 36 37 class IGraphicBufferProducer; 38 class Surface; 39 class SurfaceComposerClient; 40 41 // --------------------------------------------------------------------------- 42 43 class SurfaceControl : public RefBase 44 { 45 public: isValid(const sp<SurfaceControl> & surface)46 static bool isValid(const sp<SurfaceControl>& surface) { 47 return (surface != 0) && surface->isValid(); 48 } 49 isValid()50 bool isValid() { 51 return mHandle!=0 && mClient!=0; 52 } 53 54 static bool isSameSurface( 55 const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs); 56 57 // release surface data from java 58 void clear(); 59 60 // disconnect any api that's connected 61 void disconnect(); 62 63 status_t setLayerStack(uint32_t layerStack); 64 status_t setLayer(int32_t layer); 65 66 // Sets a Z order relative to the Surface specified by "relativeTo" but 67 // without becoming a full child of the relative. Z-ordering works exactly 68 // as if it were a child however. 69 // 70 // As a nod to sanity, only non-child surfaces may have a relative Z-order. 71 // 72 // This overrides any previous and is overriden by any future calls 73 // to setLayer. 74 // 75 // If the relative dissapears, the Surface will have no layer and be 76 // invisible, until the next time set(Relative)Layer is called. 77 // 78 // TODO: This is probably a hack. Currently it exists only to work around 79 // some framework usage of the hidden APPLICATION_MEDIA_OVERLAY window type 80 // which allows inserting a window between a SurfaceView and it's main application 81 // window. However, since we are using child windows for the SurfaceView, but not using 82 // child windows elsewhere in O, the WindowManager can't set the layer appropriately. 83 // This is only used by the "TvInputService" and following the port of ViewRootImpl 84 // to child surfaces, we can then port this and remove this method. 85 status_t setRelativeLayer(const sp<IBinder>& relativeTo, int32_t layer); 86 status_t setPosition(float x, float y); 87 status_t setSize(uint32_t w, uint32_t h); 88 status_t hide(); 89 status_t show(); 90 status_t setFlags(uint32_t flags, uint32_t mask); 91 status_t setTransparentRegionHint(const Region& transparent); 92 status_t setAlpha(float alpha=1.0f); 93 status_t setMatrix(float dsdx, float dtdx, float dtdy, float dsdy); 94 status_t setCrop(const Rect& crop); 95 status_t setFinalCrop(const Rect& crop); 96 97 // If the size changes in this transaction, all geometry updates specified 98 // in this transaction will not complete until a buffer of the new size 99 // arrives. As some elements normally apply immediately, this enables 100 // freezing the total geometry of a surface until a resize is completed. 101 status_t setGeometryAppliesWithResize(); 102 103 // Defers applying any changes made in this transaction until the Layer 104 // identified by handle reaches the given frameNumber. If the Layer identified 105 // by handle is removed, then we will apply this transaction regardless of 106 // what frame number has been reached. 107 status_t deferTransactionUntil(const sp<IBinder>& handle, uint64_t frameNumber); 108 109 // A variant of deferTransactionUntil which identifies the Layer we wait for by 110 // Surface instead of Handle. Useful for clients which may not have the 111 // SurfaceControl for some of their Surfaces. Otherwise behaves identically. 112 status_t deferTransactionUntil(const sp<Surface>& barrier, uint64_t frameNumber); 113 114 // Reparents all children of this layer to the new parent handle. 115 status_t reparentChildren(const sp<IBinder>& newParentHandle); 116 117 // Detaches all child surfaces (and their children recursively) 118 // from their SurfaceControl. 119 // The child SurfaceControl's will not throw exceptions or return errors, 120 // but transactions will have no effect. 121 // The child surfaces will continue to follow their parent surfaces, 122 // and remain eligible for rendering, but their relative state will be 123 // frozen. We use this in the WindowManager, in app shutdown/relaunch 124 // scenarios, where the app would otherwise clean up its child Surfaces. 125 // Sometimes the WindowManager needs to extend their lifetime slightly 126 // in order to perform an exit animation or prevent flicker. 127 status_t detachChildren(); 128 129 // Set an override scaling mode as documented in <system/window.h> 130 // the override scaling mode will take precedence over any client 131 // specified scaling mode. -1 will clear the override scaling mode. 132 status_t setOverrideScalingMode(int32_t overrideScalingMode); 133 134 static status_t writeSurfaceToParcel( 135 const sp<SurfaceControl>& control, Parcel* parcel); 136 137 sp<Surface> getSurface() const; 138 sp<Surface> createSurface() const; 139 sp<IBinder> getHandle() const; 140 141 status_t clearLayerFrameStats() const; 142 status_t getLayerFrameStats(FrameStats* outStats) const; 143 144 private: 145 // can't be copied 146 SurfaceControl& operator = (SurfaceControl& rhs); 147 SurfaceControl(const SurfaceControl& rhs); 148 149 friend class SurfaceComposerClient; 150 friend class Surface; 151 152 SurfaceControl( 153 const sp<SurfaceComposerClient>& client, 154 const sp<IBinder>& handle, 155 const sp<IGraphicBufferProducer>& gbp); 156 157 ~SurfaceControl(); 158 159 sp<Surface> generateSurfaceLocked() const; 160 status_t validate() const; 161 void destroy(); 162 163 sp<SurfaceComposerClient> mClient; 164 sp<IBinder> mHandle; 165 sp<IGraphicBufferProducer> mGraphicBufferProducer; 166 mutable Mutex mLock; 167 mutable sp<Surface> mSurfaceData; 168 }; 169 170 }; // namespace android 171 172 #endif // ANDROID_GUI_SURFACE_CONTROL_H 173