Searched refs:mAbovePrimary (Results 1 – 6 of 6) sorted by relevance
197 mAbovePrimary = false; in setZOrderConfig()213 mAbovePrimary = true; in setZOrderConfig()218 zorder->abovePrimary = mAbovePrimary ? 1 : 0; in setZOrderConfig()
31 mAbovePrimary = false; in TngPrimaryPlane()
26 mAbovePrimary(true) in SpritePlaneBase()
44 bool mAbovePrimary; variable
45 bool mAbovePrimary; variable