1 /* 2 // Copyright (c) 2014 Intel Corporation 3 // 4 // Licensed under the Apache License, Version 2.0 (the "License"); 5 // you may not use this file except in compliance with the License. 6 // You may obtain a copy of the License at 7 // 8 // http://www.apache.org/licenses/LICENSE-2.0 9 // 10 // Unless required by applicable law or agreed to in writing, software 11 // distributed under the License is distributed on an "AS IS" BASIS, 12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 // See the License for the specific language governing permissions and 14 // limitations under the License. 15 */ 16 #ifndef SPRITE_PLANE_BASE_H 17 #define SPRITE_PLANE_BASE_H 18 19 #include <utils/KeyedVector.h> 20 #include <hal_public.h> 21 #include <BufferCache.h> 22 #include <DisplayPlane.h> 23 24 namespace android { 25 namespace intel { 26 27 class SpritePlaneBase : public DisplayPlane { 28 public: 29 SpritePlaneBase(int index, int disp); 30 virtual ~SpritePlaneBase(); 31 public: 32 // hardware operations 33 virtual bool flip(void *ctx); 34 virtual bool enable(); 35 virtual bool disable(); 36 virtual bool isDisabled() = 0; 37 38 // display device 39 virtual void* getContext() const = 0; 40 protected: 41 virtual bool setDataBuffer(BufferMapper& mapper) = 0; 42 virtual bool enablePlane(bool enabled) = 0; 43 protected: 44 bool mForceBottom; 45 bool mAbovePrimary; 46 }; 47 48 } // namespace intel 49 } // namespace android 50 51 #endif /* SPRITE_PLANE_BASE_H */ 52 53