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Searched refs:allocateImage (Results 1 – 10 of 10) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
DImageUtils.cpp121 ImageType out = ImageUtils::allocateImage(width, height, 1); in rgb2gray()
302 ret = allocateImage(width, height, IMAGE_TYPE_NUM_CHANNELS); in readBinaryPPM()
333 ImageType ImageUtils::allocateImage(int width, int height, int numChannels, short int border) in allocateImage() function in ImageUtils
355 YUVinfo *YUVinfo::allocateImage(unsigned short width, unsigned short height) in allocateImage() function in YUVinfo
DPyramid.cpp62 PyramidShort *PyramidShort::allocateImage(real width, real height, real border) in allocateImage() function in PyramidShort
183 PyramidShort *scr = allocateImage(pyr[1].width, pyr[0].height, pyr->border); in BorderExpand()
250 PyramidShort *scr = allocateImage(pyr[1].width, pyr[0].height, pyr->border); in BorderReduce()
DImageUtils.h107 static ImageType allocateImage(int width, int height, int numChannels, short int border = 0);
154 static YUVinfo *allocateImage(unsigned short width, unsigned short height);
DPyramid.h41 static PyramidShort *allocateImage(real width, real height, real border);
DMosaicTypes.h84 image = ImageUtils::allocateImage(width, height, ImageUtils::IMAGE_TYPE_NUM_CHANNELS);
DAlignFeatures.cpp90 imageGray = ImageUtils::allocateImage(width, height, 1); in initialize()
DMosaic.cpp123 …imageYVU = ImageUtils::allocateImage(this->width, this->height, ImageUtils::IMAGE_TYPE_NUM_CHANNEL… in addFrameRGB()
DBlend.cpp251 YUVinfo *imgMos = YUVinfo::allocateImage(Mwidth, Mheight); in runBlend()
/packages/apps/LegacyCamera/jni/
Dfeature_mos_jni.cpp287 tImage[LR][i] = ImageUtils::allocateImage(tWidth[LR], tHeight[LR], in Java_com_android_camera_panorama_Mosaic_allocateMosaicMemory()
289 tImage[HR][i] = ImageUtils::allocateImage(tWidth[HR], tHeight[HR], in Java_com_android_camera_panorama_Mosaic_allocateMosaicMemory()
580 resultBGR = ImageUtils::allocateImage(mosaicWidth, mosaicHeight, in Java_com_android_camera_panorama_Mosaic_getFinalMosaic()
Dmosaic_renderer_jni.cpp373 gPreviewImage[LR] = ImageUtils::allocateImage(gPreviewImageWidth[LR], in AllocateTextureMemory()
376 gPreviewImage[HR] = ImageUtils::allocateImage(gPreviewImageWidth[HR], in AllocateTextureMemory()