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Searched refs:VertexAttribState (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h133 } VertexAttribState; typedef
144 typedef std::vector<VertexAttribState> VertexAttribStateVector;
162 VertexAttribState& operator[](size_t k) { return it->second.attribState[k]; }
218 const VertexAttribState& getState(int location);
219 const VertexAttribState& getStateAndEnableDirty(int location, bool *enableChanged);
564 const VertexAttribState& vertexAttrib = getState(index); in getVertexAttribParameter()
621 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
627 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
633 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
639 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
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DGLClientState.cpp269 const GLClientState::VertexAttribState& GLClientState::getState(int location) in getState()
274 const GLClientState::VertexAttribState& GLClientState::getStateAndEnableDirty(int location, bool *e… in getStateAndEnableDirty()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp346 const GLClientState::VertexAttribState& state = ctx->m_state->getState(loc); in s_glIsEnabled()
398 … const GLClientState::VertexAttribState& state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexData()
514 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawArrays()
546 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawElements()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp903 const GLClientState::VertexAttribState& state = m_state->getState(i); in getVBOUsage()
925 … const GLClientState::VertexAttribState& state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexAttributes()