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Searched refs:glCompressedTexImage3D (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h312 {"glCompressedTexImage3D", (void*)glCompressedTexImage3D},
Dgl2_client_context.h345 glCompressedTexImage3D_client_proc_t glCompressedTexImage3D; member
Dgl2_client_context.cpp345glCompressedTexImage3D = (glCompressedTexImage3D_client_proc_t) getProc("glCompressedTexImage3D", … in initDispatchByName()
Dgl2_entry.cpp340 …void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsi…
2450 void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsiz… in glCompressedTexImage3D() function
2454 …ctx->glCompressedTexImage3D(ctx, target, level, internalformat, width, height, depth, border, imag… in glCompressedTexImage3D()
DGL2Encoder.cpp256 OVERRIDE(glCompressedTexImage3D); in GL2Encoder()
Dgl2_enc.cpp11382 this->glCompressedTexImage3D = &glCompressedTexImage3D_enc; in gl2_encoder_context_t()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
Dgl31.h834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…