Searched refs:glCompressedTexImage3D (Results 1 – 8 of 8) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 312 {"glCompressedTexImage3D", (void*)glCompressedTexImage3D},
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D | gl2_client_context.h | 345 glCompressedTexImage3D_client_proc_t glCompressedTexImage3D; member
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D | gl2_client_context.cpp | 345 …glCompressedTexImage3D = (glCompressedTexImage3D_client_proc_t) getProc("glCompressedTexImage3D", … in initDispatchByName()
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D | gl2_entry.cpp | 340 …void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsi… 2450 void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsiz… in glCompressedTexImage3D() function 2454 …ctx->glCompressedTexImage3D(ctx, target, level, internalformat, width, height, depth, border, imag… in glCompressedTexImage3D()
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D | GL2Encoder.cpp | 256 OVERRIDE(glCompressedTexImage3D); in GL2Encoder()
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D | gl2_enc.cpp | 11382 this->glCompressedTexImage3D = &glCompressedTexImage3D_enc; in gl2_encoder_context_t()
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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D | gl31.h | 834 GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalform…
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