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/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp140 void glVertexAttrib1f(GLuint indx, GLfloat x);
141 void glVertexAttrib1fv(GLuint indx, const GLfloat* values);
142 void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
143 void glVertexAttrib2fv(GLuint indx, const GLfloat* values);
144 void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
145 void glVertexAttrib3fv(GLuint indx, const GLfloat* values);
146 void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
147 void glVertexAttrib4fv(GLuint indx, const GLfloat* values);
148 …void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei str…
209 …void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei…
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DGL2Encoder.cpp472 static bool isValidVertexAttribIndex(void *self, GLuint indx) in isValidVertexAttribIndex() argument
477 return indx < maxIndex; in isValidVertexAttribIndex()
485 void GL2Encoder::s_glVertexAttribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolea… in s_glVertexAttribPointer() argument
489 VALIDATE_VERTEX_ATTRIB_INDEX(indx); in s_glVertexAttribPointer()
497 ctx->m_state->setVertexAttribBinding(indx, indx); in s_glVertexAttribPointer()
498 ctx->m_state->setVertexAttribFormat(indx, size, type, normalized, 0, false); in s_glVertexAttribPointer()
513 …ctx->m_state->bindIndexedBuffer(0, indx, ctx->m_state->currentArrayVbo(), (uintptr_t)ptr, 0, strid… in s_glVertexAttribPointer()
516 ctx->glVertexAttribPointerOffset(ctx, indx, size, type, normalized, stride, (uintptr_t)ptr); in s_glVertexAttribPointer()
Dgl2_enc.cpp4098 void glVertexAttrib1f_enc(void *self , GLuint indx, GLfloat x) in glVertexAttrib1f_enc() argument
4116 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib1f_enc()
4124 void glVertexAttrib1fv_enc(void *self , GLuint indx, const GLfloat* values) in glVertexAttrib1fv_enc() argument
4143 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib1fv_enc()
4152 void glVertexAttrib2f_enc(void *self , GLuint indx, GLfloat x, GLfloat y) in glVertexAttrib2f_enc() argument
4170 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib2f_enc()
4179 void glVertexAttrib2fv_enc(void *self , GLuint indx, const GLfloat* values) in glVertexAttrib2fv_enc() argument
4198 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib2fv_enc()
4207 void glVertexAttrib3f_enc(void *self , GLuint indx, GLfloat x, GLfloat y, GLfloat z) in glVertexAttrib3f_enc() argument
4225 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib3f_enc()
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DGL2Encoder.h175 static void s_glVertexAttribPointer(void *self, GLuint indx, GLint size, GLenum type,