Searched refs:locationWARAppToHost (Results 1 – 3 of 3) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 1360 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program, location); in s_glGetUniformiv() 1370 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program,location); in s_glGetUniformfv() 1569 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1f() 1576 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1fv() 1586 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1i() 1602 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform1iv() 1609 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2f() 1616 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2fv() 1623 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2i() 1630 …GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentShaderProgram(),location); in s_glUniform2iv() [all …]
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLSharedGroup.h | 102 GLint locationWARAppToHost(GLint appLoc); 176 GLint locationWARAppToHost(GLuint program, GLint appLoc);
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D | GLSharedGroup.cpp | 146 GLint ProgramData::locationWARAppToHost(GLint appLoc) in locationWARAppToHost() function in ProgramData 486 GLint GLSharedGroup::locationWARAppToHost(GLuint program, GLint appLoc) in locationWARAppToHost() function in GLSharedGroup 490 if (pData) return pData->locationWARAppToHost(appLoc); in locationWARAppToHost() 493 if (spData) return spData->programData->locationWARAppToHost(appLoc); in locationWARAppToHost()
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