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Searched refs:m_shaderProgramIdMap (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp250 (m_shaderPrograms.valueFor(m_shaderProgramIdMap[obj]) !=NULL)); in isShaderOrProgramObject()
361 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return false; in isProgramInitialized()
362 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgramInitialized()
378 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return; in deleteProgramData()
379 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in deleteProgramData()
383 m_shaderPrograms.removeItem(m_shaderProgramIdMap[program]); in deleteProgramData()
384 m_shaderProgramIdMap.erase(program); in deleteProgramData()
449 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return type; in getProgramUniformType()
450 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in getProgramUniformType()
462 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return false; in isProgram()
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DGLSharedGroup.h141 std::map<GLuint, uint32_t> m_shaderProgramIdMap; variable