Searched refs:spData (Results 1 – 2 of 2) sorted by relevance
362 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgramInitialized() local363 if (spData) { in isProgramInitialized()364 return spData->programData->isInitialized(); in isProgramInitialized()379 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in deleteProgramData() local380 if (spData) { in deleteProgramData()381 delete spData; in deleteProgramData()450 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in getProgramUniformType() local451 if (spData) { in getProgramUniformType()452 type = spData->programData->getTypeForLocation(location); in getProgramUniformType()463 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgram() local[all …]
4232 ShaderProgramData* spData = ctx->m_shared->getShaderProgramDataById(spDataId); in s_glCreateShaderProgramv() local4233 ShaderData* sData = spData->shaderData; in s_glCreateShaderProgramv()