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Searched refs:GrGLRenderTarget (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp21 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget
31 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, in GrGLRenderTarget() function in GrGLRenderTarget
38 inline GrRenderTarget::Flags GrGLRenderTarget::ComputeFlags(const GrGLCaps& glCaps, in ComputeFlags()
51 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init()
65 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped()
81 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, idDesc, sb)); in MakeWrapped()
84 size_t GrGLRenderTarget::onGpuMemorySize() const { in onGpuMemorySize()
88 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment()
142 void GrGLRenderTarget::onRelease() { in onRelease()
160 void GrGLRenderTarget::onAbandon() { in onAbandon()
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DGrGLGpuCommandBuffer.h16 class GrGLRenderTarget; variable
32 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt); in discard()
55 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); in onDraw()
64 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt); in onClear()
74 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt); in onClearStencilClip()
83 GrGLRenderTarget* fRenderTarget;
DGrGLTextureRenderTarget.h25 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget {
33 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget()
37 , GrGLRenderTarget(gpu, desc, rtIDDesc) { in GrGLTextureRenderTarget()
47 const GrGLRenderTarget::IDDesc& rtIDDesc);
50 GrGLRenderTarget::onAbandon(); in onAbandon()
55 GrGLRenderTarget::onRelease(); in onRelease()
64 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget()
68 , GrGLRenderTarget(gpu, desc, rtIDDesc) { in GrGLTextureRenderTarget()
DGrGLRenderTarget.h20 class GrGLRenderTarget : public GrRenderTarget {
34 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*,
72 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&);
83 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilAttachment*);
DGrGLTextureRenderTarget.cpp15 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); in dumpMemoryStatistics()
49 const GrGLTexture::IDDesc& texIDDesc, const GrGLRenderTarget::IDDesc& rtIDDesc) in MakeWrapped()
DGrGLGpu.cpp574 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapBackendTexture()
589 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget()
592 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget()
604 return GrGLRenderTarget::MakeWrapped(this, desc, idDesc, wrapDesc.fStencilBits); in onWrapBackendRenderTarget()
640 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapBackendTextureAsRenderTarget()
644 return GrGLRenderTarget::MakeWrapped(this, surfDesc, rtIDDesc, 0); in onWrapBackendTextureAsRenderTarget()
1364 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects()
1545 GrGLRenderTarget::IDDesc rtIDDesc; in onCreateTexture()
1864 const GrGLRenderTarget* rt) { in flushWindowRectangles()
1948 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); in flushGLState()
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DGrGLGpu.h321 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*);
335 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds, bool disableSRGB = false);
377 GrGLRenderTarget::IDDesc*);
DGrGLPathRendering.cpp124 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fRenderTarget); in onStencilPath()
DGrGLCaps.h23 class GrGLRenderTarget; variable
DGrGLCaps.cpp2108 const GrGLRenderTarget* srcRT = static_cast<const GrGLRenderTarget*>(src); in initDescForDstCopy()
/external/skia/gn/
Dgpu.gni402 "$_src/gpu/gl/GrGLRenderTarget.cpp",
403 "$_src/gpu/gl/GrGLRenderTarget.h",
/external/skia/
DAndroid.bp492 "src/gpu/gl/GrGLRenderTarget.cpp",